Makeup Lamps: Live Augmentation of Human Faces via Projection
We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation is latency — an image is generated according to a specific pose, but is displaye...
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| Veröffentlicht in: | Computer graphics forum Jg. 36; H. 2; S. 311 - 323 |
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| Hauptverfasser: | , , , |
| Format: | Journal Article |
| Sprache: | Englisch |
| Veröffentlicht: |
Oxford
Blackwell Publishing Ltd
01.05.2017
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| ISSN: | 0167-7055, 1467-8659, 1467-8659 |
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| Abstract | We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation is latency — an image is generated according to a specific pose, but is displayed on a different facial configuration by the time it is projected. Therefore, our system aims at reducing latency during every step of the process, from capture, through processing, to projection. Using infrared illumination, an optically and computationally aligned high‐speed camera detects facial orientation as well as expression. The estimated expression blendshapes are mapped onto a lower dimensional space, and the facial motion and non‐rigid deformation are estimated, smoothed and predicted through adaptive Kalman filtering. Finally, the desired appearance is generated interpolating precomputed offset textures according to time, global position, and expression. We have evaluated our system through an optimized CPU and GPU prototype, and demonstrated successful low latency augmentation for different performers and performances with varying facial play and motion speed. In contrast to existing methods, the presented system is the first method which fully supports dynamic facial projection mapping without the requirement of any physical tracking markers and incorporates facial expressions. |
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| AbstractList | We propose the first system for live dynamic augmentation of human faces. Using projector-based illumination, we alter the appearance of human performers during novel performances. The key challenge of live augmentation is latency - an image is generated according to a specific pose, but is displayed on a different facial configuration by the time it is projected. Therefore, our system aims at reducing latency during every step of the process, from capture, through processing, to projection. Using infrared illumination, an optically and computationally aligned high-speed camera detects facial orientation as well as expression. The estimated expression blendshapes are mapped onto a lower dimensional space, and the facial motion and non-rigid deformation are estimated, smoothed and predicted through adaptive Kalman filtering. Finally, the desired appearance is generated interpolating precomputed offset textures according to time, global position, and expression. We have evaluated our system through an optimized CPU and GPU prototype, and demonstrated successful low latency augmentation for different performers and performances with varying facial play and motion speed. In contrast to existing methods, the presented system is the first method which fully supports dynamic facial projection mapping without the requirement of any physical tracking markers and incorporates facial expressions. |
| Author | Iwai, Daisuke Grundhöfer, Anselm Billeter, Markus Bermano, Amit H. |
| Author_xml | – sequence: 1 givenname: Amit H. surname: Bermano fullname: Bermano, Amit H. email: bermano@princeton.edu organization: Princeton University – sequence: 2 givenname: Markus surname: Billeter fullname: Billeter, Markus email: billeter@chalmers.se organization: Chalmers University – sequence: 3 givenname: Daisuke surname: Iwai fullname: Iwai, Daisuke email: daisuke.iwai@sys.es.osaka-u.ac.jp organization: Osaka University – sequence: 4 givenname: Anselm surname: Grundhöfer fullname: Grundhöfer, Anselm email: anselm@disneyresearch.com |
| BackLink | https://research.chalmers.se/publication/251135$$DView record from Swedish Publication Index (Chalmers tekniska högskola) |
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| Snippet | We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers... We propose the first system for live dynamic augmentation of human faces. Using projector-based illumination, we alter the appearance of human performers... |
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| SubjectTerms | Adaptive filters Augmentation CAPTURE Categories and Subject Descriptors (according to ACM CCS) Computer graphics Deformation Face FACIAL EXPRESSION Forecasting FRAMES H.5.1 [HCI]: Multimedia Information Systems—Artificial, augmented, and virtual realities Human performance I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Animation Illumination Kalman filters Real time |
| Title | Makeup Lamps: Live Augmentation of Human Faces via Projection |
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