A Survey on Hair Modeling: Styling, Simulation, and Rendering
Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in alt these are...
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| Vydáno v: | IEEE transactions on visualization and computer graphics Ročník 13; číslo 2; s. 213 - 234 |
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| Hlavní autoři: | , , , , , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
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United States
IEEE
01.03.2007
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) Institute of Electrical and Electronics Engineers |
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| ISSN: | 1077-2626, 1941-0506 |
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| Abstract | Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in alt these areas, a broad diversity of approaches is used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling |
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| AbstractList | Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved, problems that arise in all these areas, a broad diversity of approaches are used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling. Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in alt these areas, a broad diversity of approaches is used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling. Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in all these areas, a broad diversity of approaches are used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling.Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in all these areas, a broad diversity of approaches are used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling. Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in alt these areas, a broad diversity of approaches is used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling |
| Author | Bertails, F. Ward, K. Lin, M.C. Tae-Yong Kim Cani, M.-P. Marschner, S.R. |
| Author_xml | – sequence: 1 givenname: K. surname: Ward fullname: Ward, K. organization: Walt Disney Feature Animation, Burbank, CA – sequence: 2 givenname: F. surname: Bertails fullname: Bertails, F. – sequence: 3 surname: Tae-Yong Kim fullname: Tae-Yong Kim – sequence: 4 givenname: S.R. surname: Marschner fullname: Marschner, S.R. – sequence: 5 givenname: M.-P. surname: Cani fullname: Cani, M.-P. – sequence: 6 givenname: M.C. surname: Lin fullname: Lin, M.C. |
| BackLink | https://www.ncbi.nlm.nih.gov/pubmed/17218740$$D View this record in MEDLINE/PubMed https://hal.science/hal-00171407$$DView record in HAL |
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| Keywords | physically-based simulation hardware rendering collision handling user-interaction light scattering Hair modeling |
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| Snippet | Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of... |
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| SubjectTerms | Application software collision handling Computational modeling Computer Graphics Computer Science Computer Simulation Elasticity Graphics Hair Hair - anatomy & histology Hair - physiology Hair modeling Handles Hardware hardware rendering Humans Imaging, Three-Dimensional - methods Light scattering Mathematical models Models, Anatomic Models, Biological Movement - physiology physically-based simulation Rendering Rendering (computer graphics) Solid modeling State of the art user interaction Virtual humans |
| Title | A Survey on Hair Modeling: Styling, Simulation, and Rendering |
| URI | https://ieeexplore.ieee.org/document/4069232 https://www.ncbi.nlm.nih.gov/pubmed/17218740 https://www.proquest.com/docview/863955059 https://www.proquest.com/docview/34430460 https://www.proquest.com/docview/68421093 https://www.proquest.com/docview/880672158 https://www.proquest.com/docview/903640100 https://hal.science/hal-00171407 |
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