Practical HDR Texture Compression
The use of high dynamic range (HDR) textures in real‐time graphics applications can increase realism and provide a more vivid experience. However, the increased bandwidth and storage requirements for uncompressed HDR data can become a major bottleneck. Hence, several recent algorithms for HDR textur...
Uloženo v:
| Vydáno v: | Computer graphics forum Ročník 27; číslo 6; s. 1664 - 1676 |
|---|---|
| Hlavní autoři: | , , , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
| Vydáno: |
Oxford, UK
Blackwell Publishing Ltd
01.09.2008
|
| Témata: | |
| ISSN: | 0167-7055, 1467-8659, 1467-8659 |
| On-line přístup: | Získat plný text |
| Tagy: |
Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
|
| Abstract | The use of high dynamic range (HDR) textures in real‐time graphics applications can increase realism and provide a more vivid experience. However, the increased bandwidth and storage requirements for uncompressed HDR data can become a major bottleneck. Hence, several recent algorithms for HDR texture compression have been proposed. In this paper, we discuss several practical issues one has to confront in order to develop and implement HDR texture compression schemes. These include improved texture filtering and efficient offline compression. For compression, we describe how Procrustes analysis can be used to quickly match a predefined template shape against chrominance data. To reduce the cost of HDR texture filtering, we perform filtering prior to the colour transformation, and use a simple trick to reduce the incurred errors. We also introduce a number of novel compression modes, which can be combined with existing compression schemes, or used on their own. |
|---|---|
| AbstractList | The use of high dynamic range (HDR) textures in real-time graphics applications can increase realism and provide a more vivid experience. However, the increased bandwidth and storage requirements for uncompressed HDR data can become a major bottleneck. Hence, several recent algorithms for HDR texture compression have been proposed. In this paper, we discuss several practical issues one has to confront in order to develop and implement HDR texture compression schemes. These include improved texture filtering and efficient offline compression. For compression, we describe how Procrustes analysis can be used to quickly match a predefined template shape against chrominance data. To reduce the cost of HDR texture filtering, we perform filtering prior to the colour transformation, and use a simple trick to reduce the incurred errors. We also introduce a number of novel compression modes, which can be combined with existing compression schemes, or used on their own. Submitted February 2008 Revised April 2008 Accepted May 2008. The use of high dynamic range (HDR) textures in real‐time graphics applications can increase realism and provide a more vivid experience. However, the increased bandwidth and storage requirements for uncompressed HDR data can become a major bottleneck. Hence, several recent algorithms for HDR texture compression have been proposed. In this paper, we discuss several practical issues one has to confront in order to develop and implement HDR texture compression schemes. These include improved texture filtering and efficient offline compression. For compression, we describe how Procrustes analysis can be used to quickly match a predefined template shape against chrominance data. To reduce the cost of HDR texture filtering, we perform filtering prior to the colour transformation, and use a simple trick to reduce the incurred errors. We also introduce a number of novel compression modes, which can be combined with existing compression schemes, or used on their own. The use of high dynamic range (HDR) textures in real-time graphics applications can increase realism and provide a more vivid experience. However, the increased bandwidth and storage requirements for uncompressed HDR data can become a major bottleneck. Hence, several recent algorithms for HDR texture compression have been proposed. In this paper, we discuss several practical issues one has to confront in order to develop and implement HDR texture compression schemes. These include improved texture filtering and efficient offline compression. For compression, we describe how Procrustes analysis can be used to quickly match a predefined template shape against chrominance data. To reduce the cost of HDR texture filtering, we perform filtering prior to the colour transformation, and use a simple trick to reduce the incurred errors. We also introduce a number of novel compression modes, which can be combined with existing compression schemes, or used on their own. [PUBLICATION ABSTRACT] The use of high dynamic range (HDR) textures in real-time graphics applications can increase realism and provide a more vivid experience. However, the increased bandwidth and storage requirements for uncompressed HDR data can become a major bottleneck. Hence, several recent algorithms for HDR texture compression have been proposed. In this paper, we discuss several practical issues one has to confront in order to develop and implement HDR texture compression schemes. These include improved texture filtering and efficient offline compression. For compression, we describe how Procrustes analysis can be used to quickly match a predefined template shape against chrominance data. To reduce the cost of HDR texture filtering, we perform filtering prior to the color transformation, and use a simple trick to reduce the incurred errors. We also introduce a number of novel compression modes, which can be combined with existing compression schemes, or used on their own. |
| Author | Clarberg, P. Munkberg, J. Akenine-Möller, T. Hasselgren, J. |
| Author_xml | – sequence: 1 givenname: J. surname: Munkberg fullname: Munkberg, J. organization: Department of Computer Science, Faculty of Science and Engineering, Lund University, Lund, Sweden – sequence: 2 givenname: P. surname: Clarberg fullname: Clarberg, P. organization: Department of Computer Science, Faculty of Science and Engineering, Lund University, Lund, Sweden – sequence: 3 givenname: J. surname: Hasselgren fullname: Hasselgren, J. organization: Department of Computer Science, Faculty of Science and Engineering, Lund University, Lund, Sweden – sequence: 4 givenname: T. surname: Akenine-Möller fullname: Akenine-Möller, T. organization: Department of Computer Science, Faculty of Science and Engineering, Lund University, Lund, Sweden |
| BookMark | eNqNUUuP0zAQttAi0S38h8KBW8I4fsUHkFBhu6AKVqsiJC4jO7FFStoEO9F2_z3OBvWwp_XFI833Gn2X5OLYHR0hKwo5Te_dPqdcqqyUQucFQJkDpYrnp2dkcV5ckAXQNCsQ4gW5jHEPAFxJsSCvb4KphqYy7er60-1q507DGNxq3R364GJsuuNL8tybNrpX__8l-XH1ebe-zrbfN1_WH7dZxbXmGWOiBm29dNxqrXgtBJSyFnVRMm2ML8FYz1mlC-u1lZ7VhWBMc26cM6X1bEnMrBvvXD9a7ENzMOEeO9Ng34XBtJgSOROq39iOGB0mVJuSDylkRE2ZFJ5KFLWokFvG0TJGEWgNwjJlPLDk8Xb26EP3d3RxwEMTK9e25ui6MSITILRIiZfkzSPgvhvDMd2PVHMplCpkApUzqApdjMH5c2YKOJWDe5w6wKkDnMrBh3LwlKgfHlGrZni4ZAimaZ8i8H4WuGtad_9kY1xvrqYp8bOZ38TBnc58E_6gVEwJ_Pltg3L7FXa3cIO_2D-AUbjn |
| CitedBy_id | crossref_primary_10_1109_TVCG_2009_60 crossref_primary_10_1007_s00371_009_0372_y |
| Cites_doi | 10.3109/09637489509012561 10.1145/1141911.1141944 10.1145/1141911.1141945 10.1126/science.220.4598.671 10.1145/1015706.1015794 10.1145/1230100.1230103 10.1117/12.238737 10.1117/12.586757 10.1145/1342250.1342282 |
| ContentType | Journal Article |
| Copyright | 2008 The Authors Journal compilation © 2008 The Eurographics Association and Blackwell Publishing Ltd. Journal compilation © 2008 The Eurographics Association and Blackwell Publishing |
| Copyright_xml | – notice: 2008 The Authors Journal compilation © 2008 The Eurographics Association and Blackwell Publishing Ltd. – notice: Journal compilation © 2008 The Eurographics Association and Blackwell Publishing |
| CorporateAuthor | Institutioner vid LTH Parallella System Departments at LTH Lunds universitet Faculty of Engineering, LTH Lunds Tekniska Högskola Institutionen för datavetenskap Lund University Parallel Systems Department of Computer Science |
| CorporateAuthor_xml | – name: Parallella System – name: Faculty of Engineering, LTH – name: Department of Computer Science – name: Parallel Systems – name: Lund University – name: Institutioner vid LTH – name: Institutionen för datavetenskap – name: Lunds Tekniska Högskola – name: Departments at LTH – name: Lunds universitet |
| DBID | BSCLL AAYXX CITATION 7SC 8FD JQ2 L7M L~C L~D F28 FR3 ADTPV AOWAS D95 |
| DOI | 10.1111/j.1467-8659.2008.01174.x |
| DatabaseName | Istex CrossRef Computer and Information Systems Abstracts Technology Research Database ProQuest Computer Science Collection Advanced Technologies Database with Aerospace Computer and Information Systems Abstracts Academic Computer and Information Systems Abstracts Professional ANTE: Abstracts in New Technology & Engineering Engineering Research Database SwePub SwePub Articles SWEPUB Lunds universitet |
| DatabaseTitle | CrossRef Computer and Information Systems Abstracts Technology Research Database Computer and Information Systems Abstracts – Academic Advanced Technologies Database with Aerospace ProQuest Computer Science Collection Computer and Information Systems Abstracts Professional Engineering Research Database ANTE: Abstracts in New Technology & Engineering |
| DatabaseTitleList | Technology Research Database Computer and Information Systems Abstracts CrossRef |
| DeliveryMethod | fulltext_linktorsrc |
| Discipline | Engineering |
| EISSN | 1467-8659 |
| EndPage | 1676 |
| ExternalDocumentID | oai_portal_research_lu_se_publications_91365f16_5d5c_4b34_b331_01d05b37af03 1559631261 10_1111_j_1467_8659_2008_01174_x CGF1174 ark_67375_WNG_6LJ0TR0P_Z |
| Genre | article Feature |
| GroupedDBID | .3N .4S .DC .GA .Y3 05W 0R~ 10A 15B 1OB 1OC 29F 31~ 33P 3SF 4.4 50Y 50Z 51W 51X 52M 52N 52O 52P 52S 52T 52U 52W 52X 5GY 5HH 5LA 5VS 66C 6J9 702 7PT 8-0 8-1 8-3 8-4 8-5 8UM 8VB 930 A03 AAESR AAEVG AAHQN AAMMB AAMNL AANHP AANLZ AAONW AASGY AAXRX AAYCA AAZKR ABCQN ABCUV ABDBF ABDPE ABEML ABPVW ACAHQ ACBWZ ACCZN ACFBH ACGFS ACPOU ACRPL ACSCC ACUHS ACXBN ACXQS ACYXJ ADBBV ADEOM ADIZJ ADKYN ADMGS ADMLS ADNMO ADOZA ADXAS ADZMN AEFGJ AEGXH AEIGN AEIMD AEMOZ AENEX AEUYR AEYWJ AFBPY AFEBI AFFNX AFFPM AFGKR AFWVQ AFZJQ AGHNM AGQPQ AGXDD AGYGG AHBTC AHEFC AHQJS AIDQK AIDYY AIQQE AITYG AIURR AJXKR AKVCP ALAGY ALMA_UNASSIGNED_HOLDINGS ALVPJ AMBMR AMYDB ARCSS ASPBG ATUGU AUFTA AVWKF AZBYB AZFZN AZVAB BAFTC BDRZF BFHJK BHBCM BMNLL BMXJE BNHUX BROTX BRXPI BSCLL BY8 CAG COF CS3 CWDTD D-E D-F DCZOG DPXWK DR2 DRFUL DRSTM DU5 EAD EAP EBA EBO EBR EBS EBU EDO EJD EMK EST ESX F00 F01 F04 F5P FEDTE FZ0 G-S G.N GODZA H.T H.X HF~ HGLYW HVGLF HZI HZ~ I-F IHE IX1 J0M K1G K48 LATKE LC2 LC3 LEEKS LH4 LITHE LOXES LP6 LP7 LUTES LW6 LYRES MEWTI MK4 MRFUL MRSTM MSFUL MSSTM MXFUL MXSTM N04 N05 N9A NF~ O66 O9- OIG P2W P2X P4D PALCI PQQKQ Q.N Q11 QB0 QWB R.K RDJ RIWAO RJQFR ROL RX1 SAMSI SUPJJ TH9 TN5 TUS UB1 V8K W8V W99 WBKPD WIH WIK WOHZO WQJ WXSBR WYISQ WZISG XG1 ZL0 ZZTAW ~IA ~IF ~WT ALUQN AAYXX CITATION O8X 7SC 8FD JQ2 L7M L~C L~D F28 FR3 ADTPV AOWAS D95 |
| ID | FETCH-LOGICAL-c4994-335d09bf6e4b9974d55086d5d2839aaf80abf43c92bf9b6f3d2533944aeea8bf3 |
| IEDL.DBID | DRFUL |
| ISICitedReferencesCount | 3 |
| ISICitedReferencesURI | http://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=Summon&SrcAuth=ProQuest&DestLinkType=CitingArticles&DestApp=WOS_CPL&KeyUT=000259360200009&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D |
| ISSN | 0167-7055 1467-8659 |
| IngestDate | Tue Nov 04 16:09:09 EST 2025 Fri Sep 05 12:26:57 EDT 2025 Fri Jul 25 04:39:27 EDT 2025 Tue Nov 18 22:00:07 EST 2025 Sat Nov 29 03:41:02 EST 2025 Sun Sep 21 06:23:46 EDT 2025 Tue Nov 11 03:31:15 EST 2025 |
| IsPeerReviewed | true |
| IsScholarly | true |
| Issue | 6 |
| Language | English |
| LinkModel | DirectLink |
| MergedId | FETCHMERGED-LOGICAL-c4994-335d09bf6e4b9974d55086d5d2839aaf80abf43c92bf9b6f3d2533944aeea8bf3 |
| Notes | istex:BC223DFFF68B87A581B954613A9ACF4B5877972A ArticleID:CGF1174 ark:/67375/WNG-6LJ0TR0P-Z SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 14 ObjectType-Article-2 content type line 23 |
| PQID | 194657726 |
| PQPubID | 30877 |
| PageCount | 13 |
| ParticipantIDs | swepub_primary_oai_portal_research_lu_se_publications_91365f16_5d5c_4b34_b331_01d05b37af03 proquest_miscellaneous_35059528 proquest_journals_194657726 crossref_primary_10_1111_j_1467_8659_2008_01174_x crossref_citationtrail_10_1111_j_1467_8659_2008_01174_x wiley_primary_10_1111_j_1467_8659_2008_01174_x_CGF1174 istex_primary_ark_67375_WNG_6LJ0TR0P_Z |
| PublicationCentury | 2000 |
| PublicationDate | September 2008 |
| PublicationDateYYYYMMDD | 2008-09-01 |
| PublicationDate_xml | – month: 09 year: 2008 text: September 2008 |
| PublicationDecade | 2000 |
| PublicationPlace | Oxford, UK |
| PublicationPlace_xml | – name: Oxford, UK – name: Oxford |
| PublicationTitle | Computer graphics forum |
| PublicationYear | 2008 |
| Publisher | Blackwell Publishing Ltd |
| Publisher_xml | – name: Blackwell Publishing Ltd |
| References | Roimela K., Aarnio T., Itäranta J.: High dynamic range texture compression. ACM Transactions on Graphics, 25, 3 (2006), 707-712. Munkberg J., Clarberg P., Hasselgren J., Akenine-Möller T.: High dynamic range texture compression for graphics hardware. ACM Transactions on Graphics 25, 3 (2006), 698-706. Xu R., Pattanaik S. N., Hughes C. E.: High-dynamic-range still-image encoding in JPEG 2000. IEEE Computer Graphics and Applications 25, 6 (2005), 57-64. Moore R. E.: Interval Analysis. Prentice-Hall, 1966. Reinhard E., Ward G., Pattanaik S., Debevec P.: High Dynamic Range Imaging: Acquisition, Display and Image-Based Lighting. Morgan Kaufmann, 2005. Wandell B.: Foundations of Vision. Sinauer Associates, 1995. Iourcha K., Nayak K., Hong Z.: System and method for fixed-rate block-based image compression with inferred pixel values. US Patent 5, 956, 431, 1999. Sayood K.: Introduction to Data Compression. Morgan Kaufmann, 1996. Mantiuk R., Krawczyk G., Myszkowski K., Seidel H.-P.: Perception-motivated high dynamic range video encoding. ACM Transactions on Graphics 23, 3 (2004), 733-741. Denn M. M.: Optimization by Variational Methods. McGraw-Hill, 1969. Dryden I., Mardia K.: Statistical Shape Analysis. Wiley, 1998. Poynton C.: Digital Video and HDTV Algorithms and Interfaces. Morgan Kaufmann, 2003. Kirkpatrick S., Gelatt C. D., Vecchi M. P.: Optimization by simulated annealing. Science 220, 4598 (1983), 671-680. 1983; 6 1998 2004; 3 2008 1996 2007 1995 2005; 6 2006; 3 2005 2003 1996; 2657 1969 1983; 4598 1999; 956 1966 Sayood K. (e_1_2_11_17_2) 1996 Denn M. M. (e_1_2_11_2_2) 1969 Poynton C. (e_1_2_11_12_2) 2003 Reinhard E. (e_1_2_11_16_2) 2005 Moore R. E. (e_1_2_11_10_2) 1966 e_1_2_11_20_2 e_1_2_11_13_2 e_1_2_11_9_2 e_1_2_11_8_2 Dryden I. (e_1_2_11_3_2) 1998 e_1_2_11_7_2 e_1_2_11_6_2 e_1_2_11_14_2 Reininger R. C. (e_1_2_11_15_2) 1983 e_1_2_11_19_2 e_1_2_11_18_2 Owens J. D. (e_1_2_11_11_2) 2005 Fenney S. (e_1_2_11_4_2) 2003 Iourcha K. (e_1_2_11_5_2) 1999; 956 Xu R. (e_1_2_11_21_2) 2005; 6 |
| References_xml | – reference: Roimela K., Aarnio T., Itäranta J.: High dynamic range texture compression. ACM Transactions on Graphics, 25, 3 (2006), 707-712. – reference: Xu R., Pattanaik S. N., Hughes C. E.: High-dynamic-range still-image encoding in JPEG 2000. IEEE Computer Graphics and Applications 25, 6 (2005), 57-64. – reference: Denn M. M.: Optimization by Variational Methods. McGraw-Hill, 1969. – reference: Kirkpatrick S., Gelatt C. D., Vecchi M. P.: Optimization by simulated annealing. Science 220, 4598 (1983), 671-680. – reference: Dryden I., Mardia K.: Statistical Shape Analysis. Wiley, 1998. – reference: Moore R. E.: Interval Analysis. Prentice-Hall, 1966. – reference: Iourcha K., Nayak K., Hong Z.: System and method for fixed-rate block-based image compression with inferred pixel values. US Patent 5, 956, 431, 1999. – reference: Mantiuk R., Krawczyk G., Myszkowski K., Seidel H.-P.: Perception-motivated high dynamic range video encoding. ACM Transactions on Graphics 23, 3 (2004), 733-741. – reference: Sayood K.: Introduction to Data Compression. Morgan Kaufmann, 1996. – reference: Munkberg J., Clarberg P., Hasselgren J., Akenine-Möller T.: High dynamic range texture compression for graphics hardware. ACM Transactions on Graphics 25, 3 (2006), 698-706. – reference: Poynton C.: Digital Video and HDTV Algorithms and Interfaces. Morgan Kaufmann, 2003. – reference: Wandell B.: Foundations of Vision. Sinauer Associates, 1995. – reference: Reinhard E., Ward G., Pattanaik S., Debevec P.: High Dynamic Range Imaging: Acquisition, Display and Image-Based Lighting. Morgan Kaufmann, 2005. – volume: 3 start-page: 698 year: 2006 end-page: 706 article-title: High dynamic range texture compression for graphics hardware publication-title: ACM Transactions on Graphics 25 – volume: 2657 start-page: 403 year: 1996 end-page: 441 – volume: 956 start-page: 431 year: 1999 article-title: System and method for fixed‐rate block‐based image compression with inferred pixel values publication-title: US Patent 5 – year: 1966 – year: 2005 – year: 1969 – start-page: 457 year: 2005 end-page: 470 – start-page: 207 year: 2008 end-page: 214 – year: 2003 – volume: 3 start-page: 707 year: 2006 end-page: 712 article-title: High dynamic range texture compression publication-title: ACM Transactions on Graphics, 25 – volume: 3 start-page: 733 year: 2004 end-page: 741 article-title: Perception‐motivated high dynamic range video encoding publication-title: ACM Transactions on Graphics 23 – volume: 6 start-page: 835 year: 1983 end-page: 839 – year: 1996 – year: 1995 – volume: 4598 start-page: 671 year: 1983 end-page: 680 article-title: Optimization by simulated annealing publication-title: Science 220 – start-page: 204 year: 2005 end-page: 214 – start-page: 84 year: 2003 end-page: 91 – volume: 6 start-page: 57 year: 2005 end-page: 64 article-title: High‐dynamic‐range still‐image encoding in JPEG 2000 publication-title: IEEE Computer Graphics and Applications 25 – start-page: 17 year: 2007 end-page: 24 – year: 1998 – ident: e_1_2_11_19_2 doi: 10.3109/09637489509012561 – ident: e_1_2_11_7_2 doi: 10.1145/1141911.1141944 – volume-title: Interval Analysis year: 1966 ident: e_1_2_11_10_2 – ident: e_1_2_11_13_2 doi: 10.1145/1141911.1141945 – volume: 6 start-page: 57 year: 2005 ident: e_1_2_11_21_2 article-title: High‐dynamic‐range still‐image encoding in JPEG 2000 publication-title: IEEE Computer Graphics and Applications 25 – volume-title: Optimization by Variational Methods year: 1969 ident: e_1_2_11_2_2 – ident: e_1_2_11_6_2 doi: 10.1126/science.220.4598.671 – volume-title: Digital Video and HDTV Algorithms and Interfaces year: 2003 ident: e_1_2_11_12_2 – ident: e_1_2_11_9_2 doi: 10.1145/1015706.1015794 – start-page: 457 volume-title: GPU Gems 2 year: 2005 ident: e_1_2_11_11_2 – ident: e_1_2_11_20_2 doi: 10.1145/1230100.1230103 – start-page: 84 volume-title: Graphics Hardware year: 2003 ident: e_1_2_11_4_2 – volume-title: Statistical Shape Analysis year: 1998 ident: e_1_2_11_3_2 – volume-title: Introduction to Data Compression year: 1996 ident: e_1_2_11_17_2 – ident: e_1_2_11_18_2 doi: 10.1117/12.238737 – ident: e_1_2_11_8_2 doi: 10.1117/12.586757 – volume: 956 start-page: 431 year: 1999 ident: e_1_2_11_5_2 article-title: System and method for fixed‐rate block‐based image compression with inferred pixel values publication-title: US Patent 5 – volume-title: High Dynamic Range Imaging: Acquisition, Display and Image‐Based Lighting year: 2005 ident: e_1_2_11_16_2 – ident: e_1_2_11_14_2 doi: 10.1145/1342250.1342282 – start-page: 835 volume-title: IEEE Transactions on Communications 31 year: 1983 ident: e_1_2_11_15_2 |
| SSID | ssj0004765 |
| Score | 1.8840104 |
| Snippet | The use of high dynamic range (HDR) textures in real‐time graphics applications can increase realism and provide a more vivid experience. However, the... The use of high dynamic range (HDR) textures in real-time graphics applications can increase realism and provide a more vivid experience. However, the... |
| SourceID | swepub proquest crossref wiley istex |
| SourceType | Open Access Repository Aggregation Database Enrichment Source Index Database Publisher |
| StartPage | 1664 |
| SubjectTerms | Algorithms Computer and Information Sciences Computer graphics Computer programming Computer Sciences Data compression Data- och informationsvetenskap (Datateknik) Datavetenskap (Datalogi) E.4 [Coding and Information Theory]: Data compaction and compression HDR images I.3.7 [Computer Graphics]: Texture I.4.2 [Image Processing and Computer Vision]: Compression (Coding) Natural Sciences Naturvetenskap Procrustes analysis Realism Studies texture compression |
| Title | Practical HDR Texture Compression |
| URI | https://api.istex.fr/ark:/67375/WNG-6LJ0TR0P-Z/fulltext.pdf https://onlinelibrary.wiley.com/doi/abs/10.1111%2Fj.1467-8659.2008.01174.x https://www.proquest.com/docview/194657726 https://www.proquest.com/docview/35059528 |
| Volume | 27 |
| WOSCitedRecordID | wos000259360200009&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D |
| hasFullText | 1 |
| inHoldings | 1 |
| isFullTextHit | |
| isPrint | |
| journalDatabaseRights | – providerCode: PRVWIB databaseName: Wiley Online Library Full Collection 2020 customDbUrl: eissn: 1467-8659 dateEnd: 99991231 omitProxy: false ssIdentifier: ssj0004765 issn: 0167-7055 databaseCode: DRFUL dateStart: 19970101 isFulltext: true titleUrlDefault: https://onlinelibrary.wiley.com providerName: Wiley-Blackwell |
| link | http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwrV1La9wwEB7Kbg_toU1fxE0fLpTeXGzrYetYkm5CWZawbGjIZZBkiZYEJ6yzJT-_I9vrxjSHUHozNmOj0czoG3n0DcBHWWhLQZAnjgJkwnnOE6O8TSyhi9QR4Le27VoyLxaL8vRUHff1T-EsTMcPMWy4Bc9o43VwcG2av528lEL1JZEZoevPhCenOZmxmMD0YDk7mf85JVlIsWX6Dhwy47qeO981WqymQe83YyTasYuOgW27Ms2e_s8x7cCTHp_GXzqDegYPXP0cHt9iLXwBHzqOI5rc-OhgGa8ovG_WLg6RpSuqrV_Cyezrav8o6TstJJYHbmDGRJUq46XjRlGGUVHeUspKVAQ-lNa-TLXxnFmVG6-M9KzKCSYqzrVzujSevYJJfVm7XYiNKU3mMu24F5zQRuDTo0ChrMzovkkjKLYqRdvTkIduGBc4SkcKDErom2QGJeBNBNkgedVRcdxD5lM7a4OAXp-HUrZC4PfFIcr5t3S1TI_xLIK97bRi78UNZopLQemHjOD98JTcL_xT0bW73DTICEEqkZcRnHW2MHwp8HZ3KRT2vE0_8GKDjcOrWxuyqEKdoc8kikpY5IZxNIxlNIAqFYYV2qcsAtlazb2HjfuHs3D1-l8F9-DRtjAmzd7A5Hq9cW_hof11_bNZv-s96zd3zh4R |
| linkProvider | Wiley-Blackwell |
| linkToHtml | http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwrV3da9RAEB-kJ6gP9bOYVm0E8S2S3H4k-yit11PjUY4rlr4Mu5tdFEta7nrSP9_ZJBcb9KGIbyFhEnZ2ZvY3m9nfALyRubYUBHniKEAmnI95YpS3iSV0kToC_NY2XUvKfDYrTk_VcdcOKJyFafkh-g234BlNvA4OHjak__TyQgrV1URmBK_fEaAccbIqMvfR4XxyUv4-JplLsaH6DiQyw8Kev75rsFqNguKvh1C0pRcdIttmaZo8_K-DegTbHUKN37cm9RjuuPoJPLjBW_gUXrcsRzS98fRwHi8owK-XLg6xpS2rrZ_ByeTD4mCadL0WEssDOzBjokqV8dJxoyjHqChzKWQlKoIfSmtfpNp4zqwaG6-M9KwaE1BUnGvndGE824Gt-qJ2zyE2pjCZy7TjXnDCG4FRj0KFsjKj-yaNIN_oFG1HRB76YZzjICHJMSiha5MZlIDXEWS95GVLxnELmbfNtPUCevkjFLPlAr_OjlCWn9LFPD3Gswj2NvOKnR-vMFNcCkpAZAT7_VNywPBXRdfuYr1CRhhSiXERwVlrDP2XAnN3m0Rhx9z0Dc_XuHJ4eWNLFlWoNPSZRFEJi9wwjoaxjAZQpcKwXPuURSAbs7n1sPHgaBKudv9VcB_uTRdfSiw_zj7vwf1NmUyavYCtq-XavYS79ufV99XyVedmvwCpniIB |
| linkToPdf | http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwrV3db9MwED-hFiH2wDdaGLAgId6Ckvoj8SNa6QZUVVV1YtrLyXZsgZiyql3R_nzOSRoWwcOEeIsSXSLf-c6_c86_A3grc20pCPLEUYBMOB_xxChvE0voInUE-K2tu5ZM89msODtT87YdUDgL0_BDdBtuwTPqeB0c3K1K_6eXF1KotiYyI3j9ngDlkIeeMgMYjheT0-nvY5K5FDuq70Ai0y_s-eu7eqvVMCj-ug9FG3rRPrKtl6bJw_86qEfwoEWo8YdmSj2GO656Ans3eAufwpuG5YjMG5-MF_GSAvx27eIQW5qy2uoZnE4-Lo9OkrbXQmJ5YAdmTJSpMl46bhTlGCVlLoUsRUnwQ2nti1Qbz5lVI-OVkZ6VIwKKinPtnC6MZ89hUF1Wbh9iYwqTuUw77gUnvBEY9ShUKCszum_SCPKdTtG2ROShH8YF9hKSHIMS2jaZQQl4HUHWSa4aMo5byLyrzdYJ6PWPUMyWC_w6O0Y5_ZwuF-kczyM42NkVWz_eYKa4FJSAyAgOu6fkgOGviq7c5XaDjDCkEqMigvNmMnRfCszdTRKFLXPTN7zY4sbh6saWLKpQaegziaIUFrlhHA1jGQ2gTIVhufYpi0DW0-bWw8aj40m4evGvgodwbz6e4PTT7MsB3N9VyaTZSxhcrbfuFdy1P6--b9avWy_7Bf9DIXw |
| openUrl | ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Practical+HDR+Texture+Compression&rft.jtitle=Computer+graphics+forum&rft.au=Munkberg%2C+J.&rft.au=Clarberg%2C+P.&rft.au=Hasselgren%2C+J.&rft.au=Akenine%E2%80%90M%C3%B6ller%2C+T.&rft.date=2008-09-01&rft.issn=0167-7055&rft.eissn=1467-8659&rft.volume=27&rft.issue=6&rft.spage=1664&rft.epage=1676&rft_id=info:doi/10.1111%2Fj.1467-8659.2008.01174.x&rft.externalDBID=n%2Fa&rft.externalDocID=10_1111_j_1467_8659_2008_01174_x |
| thumbnail_l | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=0167-7055&client=summon |
| thumbnail_m | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=0167-7055&client=summon |
| thumbnail_s | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=0167-7055&client=summon |