Graph Bundling by Kernel Density Estimation

We present a fast and simple method to compute bundled layouts of general graphs. For this, we first transform a given graph drawing into a density map using kernel density estimation. Next, we apply an image sharpening technique which progressively merges local height maxima by moving the convolved...

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Vydáno v:Computer graphics forum Ročník 31; číslo 3pt1; s. 865 - 874
Hlavní autoři: Hurter, C., Ersoy, O., Telea, A.
Médium: Journal Article Konferenční příspěvek
Jazyk:angličtina
Vydáno: Oxford, UK Blackwell Publishing Ltd 01.06.2012
Wiley
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ISSN:0167-7055, 1467-8659
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Shrnutí:We present a fast and simple method to compute bundled layouts of general graphs. For this, we first transform a given graph drawing into a density map using kernel density estimation. Next, we apply an image sharpening technique which progressively merges local height maxima by moving the convolved graph edges into the height gradient flow. Our technique can be easily and efficiently implemented using standard graphics acceleration techniques and produces graph bundlings of similar appearance and quality to state‐of‐the‐art methods at a fraction of the cost. Additionally, we show how to create bundled layouts constrained by obstacles and use shading to convey information on the bundling quality. We demonstrate our method on several large graphs.
Bibliografie:istex:3D9DCDA288F3DA4A6AFCB9EB401BB752F10820DB
ArticleID:CGF3079
ark:/67375/WNG-0WT09HTP-9
SourceType-Scholarly Journals-1
ObjectType-Feature-1
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ISSN:0167-7055
1467-8659
DOI:10.1111/j.1467-8659.2012.03079.x