A synthesis method for zero-sum mean-payoff asynchronous probabilistic games
The traditional synthesis problem aims to automatically construct a reactive system (if it exists) satisfying a given Linear Temporal Logic (LTL) specifications, and is often referred to as a qualitative problem. There is also a class of synthesis problems aiming at quantitative properties, such as...
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| Published in: | Scientific reports Vol. 15; no. 1; pp. 2291 - 13 |
|---|---|
| Main Authors: | , , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
London
Nature Publishing Group UK
17.01.2025
Nature Publishing Group Nature Portfolio |
| Subjects: | |
| ISSN: | 2045-2322, 2045-2322 |
| Online Access: | Get full text |
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