A synthesis method for zero-sum mean-payoff asynchronous probabilistic games

The traditional synthesis problem aims to automatically construct a reactive system (if it exists) satisfying a given Linear Temporal Logic (LTL) specifications, and is often referred to as a qualitative problem. There is also a class of synthesis problems aiming at quantitative properties, such as...

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Bibliographic Details
Published in:Scientific reports Vol. 15; no. 1; pp. 2291 - 13
Main Authors: Zhao, Wei, Liu, Wanwei, Liu, Zhiming, Wang, Tiexin
Format: Journal Article
Language:English
Published: London Nature Publishing Group UK 17.01.2025
Nature Publishing Group
Nature Portfolio
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ISSN:2045-2322, 2045-2322
Online Access:Get full text
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