Dihedral Angle Mesh Error: a fast perception correlated distortion measure for fixed connectivity triangle meshes
In computer graphics, triangle meshes are ubiquitous as a representation of surface models. Processing of this kind of data, such as compression or watermarking, often involves an unwanted distortion of the surface geometry. Advanced processing algorithms are continuously being proposed, aiming at i...
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| Published in: | Computer graphics forum Vol. 31; no. 5; pp. 1715 - 1724 |
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| Main Authors: | , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Oxford, UK
Blackwell Publishing Ltd
01.08.2012
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| Subjects: | |
| ISSN: | 0167-7055, 1467-8659 |
| Online Access: | Get full text |
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| Abstract | In computer graphics, triangle meshes are ubiquitous as a representation of surface models. Processing of this kind of data, such as compression or watermarking, often involves an unwanted distortion of the surface geometry. Advanced processing algorithms are continuously being proposed, aiming at improving performance (compression ratio, watermark robustness and capacity), while minimizing the introduced distortion.
In most cases, the final resulting mesh is intended to be viewed by a human observer, and it is therefore necessary to minimise the amount of distortion perceived by the human visual system. However, only recently there have been studies published on subjective experiments in this field, showing that previously used objective error measures exhibit rather poor correlation with the results of subjective experiments.
In this paper, we present results of our own large subjective testing aimed at human perception of triangle mesh distortion. We provide an independent confirmation of the previous result by Lavoué et al. that most current metrics perform poorly, with the exception of the MSDM/MSDM2 metrics. We propose a novel metric based on measuring the distortion of dihedral angles, which provides even higher correlation with the results of our experiments and experiments performed by other researchers. Our metric is about two orders of magnitude faster than MSDM/MSDM2, which makes it much more suitable for usage in iterative optimisation algorithms. |
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| AbstractList | In computer graphics, triangle meshes are ubiquitous as a representation of surface models. Processing of this kind of data, such as compression or watermarking, often involves an unwanted distortion of the surface geometry. Advanced processing algorithms are continuously being proposed, aiming at improving performance (compression ratio, watermark robustness and capacity), while minimizing the introduced distortion. In most cases, the final resulting mesh is intended to be viewed by a human observer, and it is therefore necessary to minimise the amount of distortion perceived by the human visual system. However, only recently there have been studies published on subjective experiments in this field, showing that previously used objective error measures exhibit rather poor correlation with the results of subjective experiments. In this paper, we present results of our own large subjective testing aimed at human perception of triangle mesh distortion. We provide an independent confirmation of the previous result by Lavoue et al. that most current metrics perform poorly, with the exception of the MSDM/MSDM2 metrics. We propose a novel metric based on measuring the distortion of dihedral angles, which provides even higher correlation with the results of our experiments and experiments performed by other researchers. Our metric is about two orders of magnitude faster than MSDM/MSDM2, which makes it much more suitable for usage in iterative optimisation algorithms. In computer graphics, triangle meshes are ubiquitous as a representation of surface models. Processing of this kind of data, such as compression or watermarking, often involves an unwanted distortion of the surface geometry. Advanced processing algorithms are continuously being proposed, aiming at improving performance (compression ratio, watermark robustness and capacity), while minimizing the introduced distortion. In most cases, the final resulting mesh is intended to be viewed by a human observer, and it is therefore necessary to minimise the amount of distortion perceived by the human visual system. However, only recently there have been studies published on subjective experiments in this field, showing that previously used objective error measures exhibit rather poor correlation with the results of subjective experiments. In this paper, we present results of our own large subjective testing aimed at human perception of triangle mesh distortion. We provide an independent confirmation of the previous result by Lavoué et al. that most current metrics perform poorly, with the exception of the MSDM/MSDM2 metrics. We propose a novel metric based on measuring the distortion of dihedral angles, which provides even higher correlation with the results of our experiments and experiments performed by other researchers. Our metric is about two orders of magnitude faster than MSDM/MSDM2, which makes it much more suitable for usage in iterative optimisation algorithms. [PUBLICATION ABSTRACT] In computer graphics, triangle meshes are ubiquitous as a representation of surface models. Processing of this kind of data, such as compression or watermarking, often involves an unwanted distortion of the surface geometry. Advanced processing algorithms are continuously being proposed, aiming at improving performance (compression ratio, watermark robustness and capacity), while minimizing the introduced distortion. In most cases, the final resulting mesh is intended to be viewed by a human observer, and it is therefore necessary to minimise the amount of distortion perceived by the human visual system. However, only recently there have been studies published on subjective experiments in this field, showing that previously used objective error measures exhibit rather poor correlation with the results of subjective experiments. In this paper, we present results of our own large subjective testing aimed at human perception of triangle mesh distortion. We provide an independent confirmation of the previous result by Lavoué et al. that most current metrics perform poorly, with the exception of the MSDM/MSDM2 metrics. We propose a novel metric based on measuring the distortion of dihedral angles, which provides even higher correlation with the results of our experiments and experiments performed by other researchers. Our metric is about two orders of magnitude faster than MSDM/MSDM2, which makes it much more suitable for usage in iterative optimisation algorithms. |
| Author | Váša, Libor Rus, Jan |
| Author_xml | – sequence: 1 givenname: Libor surname: Váša fullname: Váša, Libor organization: Department of Computer Science and Engineering, University of West Bohemia, Czech Republic – sequence: 2 givenname: Jan surname: Rus fullname: Rus, Jan organization: Department of Computer Science and Engineering, University of West Bohemia, Czech Republic |
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| Cites_doi | 10.1111/j.1467-8659.2010.01838.x 10.1109/TVCG.2010.38 10.1145/1925059.1925086 10.1109/SMI.2003.1199602 10.1145/1462048.1462052 10.1109/TMM.2010.2060475 10.1111/1467-8659.t01-1-00598 10.1109/TIP.2003.819861 10.1145/218380.218473 10.1145/274363.274365 10.1109/2945.764870 10.1111/1467-8659.00236 10.1145/344779.344924 10.1016/j.cagd.2007.07.006 10.1111/j.1467-8659.2011.02017.x 10.1109/TMM.2006.886261 10.1145/353981.353995 10.1145/882262.882368 10.1117/12.686964 10.1145/1531326.1531380 10.1145/2019627.2019628 |
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| Copyright | 2012 The Author(s) Computer Graphics Forum © 2012 The Eurographics Association and Blackwell Publishing Ltd. |
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| References_xml | – reference: Lavoué G., Corsini M.: A comparison of perceptually-based metrics for objective evaluation of geometry processing. IEEE Transactions on Multimedia 12, 7 (Nov. 2010), 636-649. 1, 3. – reference: Secord A., Lu J., Finkelstein A., Singh M., Nealen A.: Perceptual models of viewpoint preference. ACM Transactions on Graphics 30, 5 (Oct. 2011). 5. – reference: Tang M., Lee M., Kim Y. J.: Interactive hausdorff distance computation for general polygonal models. ACM Trans. Graph. 28, 3 (July 2009), 74:1-74:9. 2. – reference: Taubin G., Rossignac J.: Geometric compression through topological surgery. ACM Transactions on Graphics 17, 2 (1998), 84-115. 2. – reference: Wardetzky M., Bergou M., Harmon D., Zorin D., Grinspun E.: Discrete quadratic curvature energies. Comput. Aided Geom. Des. 24 (2007), 499-518. 5. – reference: Lee H., Alliez P., Desbrun M.: Angle-analyzer: A triangle-quad mesh codec. Comput. Graph. Forum 21, 3 (2002), 383-392. 2, 4, 8. – reference: VáAša L., Skala V.: A perception correlated comparison method for dynamic meshes. IEEE Transactions on Visualization and Computer Graphics 17, 2 (2011), 220-230. 3, 7. – reference: Cignoni P., Rocchini C., Scopigno R.: Metro: Measuring error on simplified surfaces. Comput. Graph. Forum 17, 2 (1998), 167-174. 2, 7. – reference: Fleishman S., Drori I., Cohen-Or D.: Bilateral mesh denoising. ACM Trans. Graph. 22 (July 2003), 950-953. 9. – reference: Wang Z., Bovik A. C., Sheikh H. R., Simoncelli E. P.: Image quality assessment: From error visibility to structural similarity. IEEE Transactions on Image Processing 13, 4 (2004), 600-612. 3. – reference: Rossignac J.: Edgebreaker: Connectivity compression for triangle meshes. IEEE Transactions on Visualization and Computer Graphics 5, 1 (1999), 47-61. 2, 8. – reference: Courbet C., Hudelot C.: Taylor prediction for mesh geometry compression. Computer Graphics Forum 30, 1 (2010), 139-151. 8. – reference: Aspert N., Santa-Cruz D., Ebrahimi T.: MESH: measuring errors between surfaces using the Hausdorff distance. ICME '02. Proceedings 1 (2002), 705-708 vol.1. 2. – reference: Lavoué G.: A local roughness measure for 3d meshes and its application to visual masking. ACM Trans. Appl. Percept. 5 (February 2009), 21:1-21:23. 6. – reference: Lindstrom P., Turk G.: Image-driven simplification. ACM Trans. Graph. 19 (July 2000), 204-241. 5. – reference: Lavoué G.: A Multiscale Metric for 3D Mesh Visual Quality Assessment. Computer Graphics Forum 30, 5 (2011), 1427-1437. 3. – start-page: 508 year: 2004 end-page: 517 – volume: 2003 start-page: 59 year: 2003 end-page: 68 – volume: 5 start-page: 21:1 year: February 2009 end-page: 21:23 article-title: A local roughness measure for 3d meshes and its application to visual masking publication-title: ACM Trans. Appl. Percept. – start-page: 247 year: 2007 end-page: 256 – start-page: 149 year: 2010 end-page: 156 – start-page: 62 end-page: 78 – volume: 22 start-page: 950 year: July 2003 end-page: 953 article-title: Bilateral mesh denoising publication-title: ACM Trans. Graph. – start-page: 26 year: June 1998 end-page: 34 – start-page: 351 year: 1995 end-page: 358 – start-page: 267 year: 2002 end-page: 274 – volume: 24 start-page: 499 year: 2007 end-page: 518 article-title: Discrete quadratic curvature energies publication-title: Comput. Aided Geom. Des. – start-page: 27 year: 2000 end-page: 30 – volume: 28 start-page: 74:1 issue: 3 year: July 2009 end-page: 74:9 article-title: Interactive hausdorff distance computation for general polygonal models publication-title: ACM Trans. Graph. – start-page: 203 year: 2007 end-page: 212 – volume: 5 start-page: 47 issue: 1 year: 1999 end-page: 61 article-title: Edgebreaker: Connectivity compression for triangle meshes publication-title: IEEE Transactions on Visualization and Computer Graphics – volume: 17 start-page: 167 issue: 2 year: 1998 end-page: 174 article-title: Metro: Measuring error on simplified surfaces publication-title: Comput. Graph. Forum – volume: 30 start-page: 1427 issue: 5 year: 2011 end-page: 1437 article-title: A Multiscale Metric for 3D Mesh Visual Quality Assessment publication-title: Computer Graphics Forum – volume: 19 start-page: 204 year: July 2000 end-page: 241 article-title: Image‐driven simplification publication-title: ACM Trans. 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| SubjectTerms | [I.4.2]: Compression (Coding)-Approximate Methods Algorithms Computer graphics correlation Correlation analysis difference dihedral angle Distortion Experiments Finite element method Human masking effect measure metric Models And Principles [H.1.2]: User/Machine Systems-Human Factors Image Processing And Computer Vision Perception Studies subjective Triangles visibility Watermarking |
| Title | Dihedral Angle Mesh Error: a fast perception correlated distortion measure for fixed connectivity triangle meshes |
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