Achievable hierarchies in voting games with abstention

•We focus on two main notions of influence in voting rules with abstention.•We do a study of the achievable hierarchies for these two notions of influence.•Our results clarify which hierarchies are achievable in the context of abstention.•Our results contribute to the design of voting rules with abs...

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Published in:European journal of operational research Vol. 236; no. 1; pp. 254 - 260
Main Authors: Freixas, Josep, Tchantcho, Bertrand, Tedjeugang, Narcisse
Format: Journal Article Publication
Language:English
Published: Amsterdam Elsevier B.V 01.07.2014
Elsevier Sequoia S.A
Elsevier
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ISSN:0377-2217, 1872-6860
Online Access:Get full text
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Summary:•We focus on two main notions of influence in voting rules with abstention.•We do a study of the achievable hierarchies for these two notions of influence.•Our results clarify which hierarchies are achievable in the context of abstention.•Our results contribute to the design of voting rules with abstention. It is well known that he influence relation orders the voters the same way as the classical Banzhaf and Shapley–Shubik indices do when they are extended to the voting games with abstention (VGA) in the class of complete games. Moreover, all hierarchies for the influence relation are achievable in the class of complete VGA. The aim of this paper is twofold. Firstly, we show that all hierarchies are achievable in a subclass of weighted VGA, the class of weighted games for which a single weight is assigned to voters. Secondly, we conduct a partial study of achievable hierarchies within the subclass of H-complete games, that is, complete games under stronger versions of influence relation.
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ISSN:0377-2217
1872-6860
DOI:10.1016/j.ejor.2013.11.030