Krichenbauer, M., Yamamoto, G., Taketom, T., Sandor, C., & Kato, H. (2018). Augmented Reality versus Virtual Reality for 3D Object Manipulation. IEEE transactions on visualization and computer graphics, 24(2), 1038-1048. https://doi.org/10.1109/TVCG.2017.2658570
Citácia podle Chicago (17th ed.)Krichenbauer, Max, Goshiro Yamamoto, Takafumi Taketom, Christian Sandor, a Hirokazu Kato. "Augmented Reality Versus Virtual Reality for 3D Object Manipulation." IEEE Transactions on Visualization and Computer Graphics 24, no. 2 (2018): 1038-1048. https://doi.org/10.1109/TVCG.2017.2658570.
Citácia podľa MLA (8th ed.)Krichenbauer, Max, et al. "Augmented Reality Versus Virtual Reality for 3D Object Manipulation." IEEE Transactions on Visualization and Computer Graphics, vol. 24, no. 2, 2018, pp. 1038-1048, https://doi.org/10.1109/TVCG.2017.2658570.