Krichenbauer, M., Yamamoto, G., Taketom, T., Sandor, C., & Kato, H. (2018). Augmented Reality versus Virtual Reality for 3D Object Manipulation. IEEE transactions on visualization and computer graphics, 24(2), 1038-1048. https://doi.org/10.1109/TVCG.2017.2658570
Citace podle Chicago (17th ed.)Krichenbauer, Max, Goshiro Yamamoto, Takafumi Taketom, Christian Sandor, a Hirokazu Kato. "Augmented Reality Versus Virtual Reality for 3D Object Manipulation." IEEE Transactions on Visualization and Computer Graphics 24, no. 2 (2018): 1038-1048. https://doi.org/10.1109/TVCG.2017.2658570.
Citace podle MLA (9th ed.)Krichenbauer, Max, et al. "Augmented Reality Versus Virtual Reality for 3D Object Manipulation." IEEE Transactions on Visualization and Computer Graphics, vol. 24, no. 2, 2018, pp. 1038-1048, https://doi.org/10.1109/TVCG.2017.2658570.