Stochastic Depth Buffer Compression using Generalized Plane Encoding
In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational function in time and the lens parameters. Furthermore, we show how these compact de...
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| Vydáno v: | Computer graphics forum Ročník 32; číslo 2pt1; s. 103 - 112 |
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| Hlavní autoři: | , , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
| Vydáno: |
Oxford, UK
Blackwell Publishing Ltd
01.05.2013
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| Témata: | |
| ISSN: | 0167-7055, 1467-8659, 1467-8659 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational function in time and the lens parameters. Furthermore, we show how these compact depth functions can be used to design an efficient depth buffer compressor/decompressor, which significantly lowers total depth buffer bandwidth usage for a range of test scenes. In addition, our compressor/decompressor is simpler in the number of operations needed to execute, which makes our algorithm more amenable for hardware implementation than previous methods. |
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| Bibliografie: | ark:/67375/WNG-6KN163VR-0 istex:BD4B67E3EC6F4DDB27039FD7F817CA85AAB85EFB ArticleID:CGF12030 SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 14 ObjectType-Article-2 content type line 23 |
| ISSN: | 0167-7055 1467-8659 1467-8659 |
| DOI: | 10.1111/cgf.12030 |