Guo, B., Fujimura, R., Zhang, D., & Imai, M. (2012). Design-in-play: Improving the variability of indoor pervasive games. Multimedia tools and applications, 59(1), 259-277. https://doi.org/10.1007/s11042-010-0711-z
Chicago-Zitierstil (17. Ausg.)Guo, Bin, Ryota Fujimura, Daqing Zhang, und Michita Imai. "Design-in-play: Improving the Variability of Indoor Pervasive Games." Multimedia Tools and Applications 59, no. 1 (2012): 259-277. https://doi.org/10.1007/s11042-010-0711-z.
MLA-Zitierstil (9. Ausg.)Guo, Bin, et al. "Design-in-play: Improving the Variability of Indoor Pervasive Games." Multimedia Tools and Applications, vol. 59, no. 1, 2012, pp. 259-277, https://doi.org/10.1007/s11042-010-0711-z.
Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.