Runarsson, T. P., & Lucas, S. M. (2014). Preference Learning for Move Prediction and Evaluation Function Approximation in Othello. IEEE transactions on computational intelligence and AI in games., 6(3), 300-313. https://doi.org/10.1109/TCIAIG.2014.2307272
Chicago Style (17th ed.) CitationRunarsson, Thomas Philip, and Simon M. Lucas. "Preference Learning for Move Prediction and Evaluation Function Approximation in Othello." IEEE Transactions on Computational Intelligence and AI in Games. 6, no. 3 (2014): 300-313. https://doi.org/10.1109/TCIAIG.2014.2307272.
MLA (9th ed.) CitationRunarsson, Thomas Philip, and Simon M. Lucas. "Preference Learning for Move Prediction and Evaluation Function Approximation in Othello." IEEE Transactions on Computational Intelligence and AI in Games., vol. 6, no. 3, 2014, pp. 300-313, https://doi.org/10.1109/TCIAIG.2014.2307272.