“I did it without hesitation. Am I the bad guy?”: Online conversations in response to controversial in-game violence

Video game content has evolved over the last six decades, from a basic focus on challenge and competition to include more serious and introspective narratives capable of encouraging critical contemplation within gamers. The “No Russian” mission from Call of Duty: Modern Warfare 2 casts players as te...

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Bibliographic Details
Published in:New media & society Vol. 26; no. 4; pp. 2315 - 2335
Main Authors: Bowman, Nicholas David, Bowen, Daniel A, Mercado, Melissa C, Resignato, Lindsey Jean, de Villemor Chauveau, Philippe
Format: Journal Article
Language:English
Published: London, England SAGE Publications 01.04.2024
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ISSN:1461-4448, 1461-7315
Online Access:Get full text
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