Soft Folding

We introduce soft folding, a new interactive method for designing and exploring thin‐plate forms. A user specifies sharp and soft folds as two‐dimensional(2D) curves on a flat sheet, along with the fold magnitude and sharpness of each. Then, based on the soft folds, the system computes the three‐dim...

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Vydáno v:Computer graphics forum Ročník 32; číslo 7; s. 167 - 176
Hlavní autoři: Zhu, L., Igarashi, T., Mitani, J.
Médium: Journal Article
Jazyk:angličtina
Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013
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ISSN:0167-7055, 1467-8659
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Abstract We introduce soft folding, a new interactive method for designing and exploring thin‐plate forms. A user specifies sharp and soft folds as two‐dimensional(2D) curves on a flat sheet, along with the fold magnitude and sharpness of each. Then, based on the soft folds, the system computes the three‐dimensional(3D) folded shape. Internally, the system first computes a fold field, which defines local folding operations on a flat sheet. A fold field is a generalization of a discrete fold graph in origami, replacing a graph with sharp folds with a continuous field with soft folds. Next, local patches are folded independently according to the fold field. Finally, a globally folded 3D shape is obtained by assembling the locally folded patches. This algorithm computes an approximation of 3D developable surfaces with user‐defined soft folds at an interactive speed. The user can later apply nonlinear physical simulation to generate more realistic results. Experimental results demonstrated that soft folding is effective for producing complex folded shapes with controllable sharpness.
AbstractList We introduce soft folding, a new interactive method for designing and exploring thin‐plate forms. A user specifies sharp and soft folds as two‐dimensional(2D) curves on a flat sheet, along with the fold magnitude and sharpness of each. Then, based on the soft folds, the system computes the three‐dimensional(3D) folded shape. Internally, the system first computes a fold field, which defines local folding operations on a flat sheet. A fold field is a generalization of a discrete fold graph in origami, replacing a graph with sharp folds with a continuous field with soft folds. Next, local patches are folded independently according to the fold field. Finally, a globally folded 3D shape is obtained by assembling the locally folded patches. This algorithm computes an approximation of 3D developable surfaces with user‐defined soft folds at an interactive speed. The user can later apply nonlinear physical simulation to generate more realistic results. Experimental results demonstrated that soft folding is effective for producing complex folded shapes with controllable sharpness.
We introduce soft folding, a new interactive method for designing and exploring thin-plate forms. A user specifies sharp and soft folds as two-dimensional(2D) curves on a flat sheet, along with the fold magnitude and sharpness of each. Then, based on the soft folds, the system computes the three-dimensional(3D) folded shape. Internally, the system first computes a fold field, which defines local folding operations on a flat sheet. A fold field is a generalization of a discrete fold graph in origami, replacing a graph with sharp folds with a continuous field with soft folds. Next, local patches are folded independently according to the fold field. Finally, a globally folded 3D shape is obtained by assembling the locally folded patches. This algorithm computes an approximation of 3D developable surfaces with user-defined soft folds at an interactive speed. The user can later apply nonlinear physical simulation to generate more realistic results. Experimental results demonstrated that soft folding is effective for producing complex folded shapes with controllable sharpness. [PUBLICATION ABSTRACT]
Author Igarashi, T.
Mitani, J.
Zhu, L.
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References_xml – reference: [CPS11] Crane K., Pinkall U., Schröder P.: Spin transformations of discrete surfaces. ACM Trans. Graph. 40 (2011). 3.
– reference: [SVWG12] Solomon J., Vouga E., Wardetzky M., Grinspun E.: Flexible developable surfaces. Comp. Graph. Forum 31, 5 (Aug. 2012), 1567-1576. 2, 8.
– reference: [JSW05] Ju T., Schaefer S., Warren J.: Mean value coordinates for closed triangular meshes. ACM Trans. Graph. 24, 3 (July 2005), 561-566. 2.
– reference: [PF95] Pottmann H., Farin G. E.: Developable rational bézier and b-spline surfaces. Computer Aided Geometric Design 12, 5 (1995), 513-531. 2.
– reference: [DO07] Demaine E. D., O'Rourke J.: Geometric Folding Algorithms: Linkages, Origami, Polyhedra. Cambridge Univ. Press, 2007. 2, 3.
– reference: [BSG12] Barbič J., Sin F., Grinspun E.: Interactive editing of deformable simulations. ACM Trans. on Graphics (SIGGRAPH 2012) 31, 4 (2012). 1.
– reference: [BS08] Botsch M., Sorkine O.: On linear variational surface deformation methods. IEEE Transactions on Visualization and Computer Graphics 14, 1 (Jan. 2008), 213-230. 2.
– reference: [DC76] Do Carmo M.: Differential Geometry of Curves and Surfaces. Prentice-Hall, 1976. 2.
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– reference: [MZ12] Myles A., Zorin D.: Global parametrization by incremental flattening. ACM Trans. Graph. 31, 4 (July 2012), 109:1-109:11. 7.
– reference: [RPC*10] Rohmer D., Popa T., Cani M.-P., Hahmann S., Sheffer A.: Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles. ACM Trans. Graph. 29, 6 (Dec. 2010), 157:1-157:8. 3.
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– reference: [NPO13] Narain R., Pfaff T., O'Brien J. F.: Folding and crumpling adaptive sheets. ACM Transactions on Graphics 32, 4 (July 2013). Proceedings of ACM SIGGRAPH 2013, Anaheim. 3, 9.
– reference: [BK04] Botsch M., Kobbelt L.: An intuitive framework for real-time freeform modeling. ACM Trans. Graph. 23, 3 (Aug. 2004), 630-634. 1, 2.
– reference: [IM10] Igarashi T., Mitani J.: Apparent layer operations for the manipulation of deformable objects. ACM Trans. Graph. 29, 4 (July 2010), 110:1-110:7. 2.
– reference: [BW08] Bo P., Wang W.: Geodesic-controlled developable surfaces for modeling paper bending. Comput. Graph. Forum 26 (2008), 365-374. 2.
– reference: [KFC*08] Kilian M., Flöry S., Chen Z., Mitra N. J., Sheffer A., Pottmann H.: Curved folding. ACM Trans. Graph. 27, 3 (Aug. 2008), 75:1-75:9. 1, 2, 8.
– reference: [LPW*06] Liu Y., Pottmann H., Wallner J., Yang Y.-L., Wang W.: Geometric modeling with conical meshes and developable surfaces. ACM Trans. Graph. (SIGGRAPH) 25 (2006), 681-689. 2.
– reference: [EP09] Eigensatz M., Pauly M.: Positional, metric, and curvature control for constraint-based surface deformation. Computer Graphics Forum 28, 2 (2009), 551-558. 3.
– reference: [UIM12] Umetani N., Igarashi T., Mitra N. J.: Guided exploration of physically valid shapes for furniture design. ACM Trans. Graph. 31, 4 (July 2012), 86:1-86:11. 2.
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  article-title: Multi‐scale geometry interpolation
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Snippet We introduce soft folding, a new interactive method for designing and exploring thin‐plate forms. A user specifies sharp and soft folds as two‐dimensional(2D)...
We introduce soft folding, a new interactive method for designing and exploring thin-plate forms. A user specifies sharp and soft folds as two-dimensional(2D)...
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SubjectTerms and systems
Approximation
Computer Graphics [I.3.5]: Computational Geometry and Object Modeling-Geometric algorithms
Computer Graphics [I.3.5]: Computational Geometry and Object Modeling—Geometric algorithms, languages, and systems
Computer Graphics [I.3.6]: Methodology and Techniques-Interaction Techniques
languages
Title Soft Folding
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