Modeling the efficacy of persuasive strategies for different gamer types in serious games for health
Persuasive games for health are designed to alter human behavior or attitude using various Persuasive Technology (PT) strategies. Recent years have witnessed an increasing number of such games, which treat players as a monolithic group by adopting a one-size-fits-all design approach. Studies of game...
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| Published in: | User modeling and user-adapted interaction Vol. 24; no. 5; pp. 453 - 498 |
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| Main Authors: | , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Dordrecht
Springer Netherlands
01.12.2014
Springer Nature B.V |
| Subjects: | |
| ISSN: | 0924-1868, 1573-1391 |
| Online Access: | Get full text |
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