Data-Parallel Decompression of Triangle Mesh Topology

We propose a lossless, single‐rate triangle mesh topology codec tailored for fast data‐parallel GPU decompression. Our compression scheme coherently orders generalized triangle strips in memory. To unpack generalized triangle strips efficiently, we propose a novel parallel and scalable algorithm. We...

Full description

Saved in:
Bibliographic Details
Published in:Computer graphics forum Vol. 31; no. 8; pp. 2541 - 2553
Main Authors: Meyer, Quirin, Keinert, Benjamin, Sußner, Gerd, Stamminger, Marc
Format: Journal Article
Language:English
Published: Oxford, UK Blackwell Publishing Ltd 01.12.2012
Subjects:
ISSN:0167-7055, 1467-8659
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Be the first to leave a comment!
You must be logged in first