Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modelling. We coarsely sample the objects with simulation nodes, and apply a meshless finite element method to obtain realistic deformations at interactive frame rates. This shape deformation algorithm is then used to...
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| Published in: | Computer graphics forum Vol. 29; no. 1; pp. 43 - 59 |
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| Main Authors: | , , , , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Oxford, UK
Blackwell Publishing Ltd
01.03.2010
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| Subjects: | |
| ISSN: | 0167-7055, 1467-8659 |
| Online Access: | Get full text |
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