Compression of Human Motion Capture Data Using Motion Pattern Indexing
In this work, a novel scheme is proposed to compress human motion capture data based on hierarchical structure construction and motion pattern indexing. For a given sequence of 3D motion capture data of human body, the 3D markers are first organized into a hierarchy where each node corresponds to a...
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| Vydané v: | Computer graphics forum Ročník 28; číslo 1; s. 1 - 12 |
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| Hlavní autori: | , , |
| Médium: | Journal Article |
| Jazyk: | English |
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Oxford, UK
Blackwell Publishing Ltd
01.03.2009
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| ISSN: | 0167-7055, 1467-8659 |
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| Abstract | In this work, a novel scheme is proposed to compress human motion capture data based on hierarchical structure construction and motion pattern indexing. For a given sequence of 3D motion capture data of human body, the 3D markers are first organized into a hierarchy where each node corresponds to a meaningful part of the human body. Then, the motion sequence corresponding to each body part is coded separately. Based on the observation that there is a high degree of spatial and temporal correlation among the 3D marker positions, we strive to identify motion patterns that form a database for each meaningful body part. Thereafter, a sequence of motion capture data can be efficiently represented as a series of motion pattern indices. As a result, higher compression ratio has been achieved when compared with the prior art, especially for long sequences of motion capture data with repetitive motion styles. Another distinction of this work is that it provides means for flexible and intuitive global and local distortion controls. |
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| AbstractList | In this work, a novel scheme is proposed to compress human motion capture data based on hierarchical structure construction and motion pattern indexing. For a given sequence of 3D motion capture data of human body, the 3D markers are first organized into a hierarchy where each node corresponds to a meaningful part of the human body. Then, the motion sequence corresponding to each body part is coded separately. Based on the observation that there is a high degree of spatial and temporal correlation among the 3D marker positions, we strive to identify motion patterns that form a database for each meaningful body part. Thereafter, a sequence of motion capture data can be efficiently represented as a series of motion pattern indices. As a result, higher compression ratio has been achieved when compared with the prior art, especially for long sequences of motion capture data with repetitive motion styles. Another distinction of this work is that it provides means for flexible and intuitive global and local distortion controls. In this work, a novel scheme is proposed to compress human motion capture data based on hierarchical structure construction and motion pattern indexing. For a given sequence of 3D motion capture data of human body, the 3D markers are first organized into a hierarchy where each node corresponds to a meaningful part of the human body. Then, the motion sequence corresponding to each body part is coded separately. Based on the observation that there is a high degree of spatial and temporal correlation among the 3D marker positions, we strive to identify motion patterns that form a database for each meaningful body part. Thereafter, a sequence of motion capture data can be efficiently represented as a series of motion pattern indices. As a result, higher compression ratio has been achieved when compared with the prior art, especially for long sequences of motion capture data with repetitive motion styles. Another distinction of this work is that it provides means for flexible and intuitive global and local distortion controls. Submitted December 2007Revised April 2008Accepted April 2008. In this work, a novel scheme is proposed to compress human motion capture data based on hierarchical structure construction and motion pattern indexing. For a given sequence of 3D motion capture data of human body, the 3D markers are first organized into a hierarchy where each node corresponds to a meaningful part of the human body. Then, the motion sequence corresponding to each body part is coded separately. Based on the observation that there is a high degree of spatial and temporal correlation among the 3D marker positions, we strive to identify motion patterns that form a database for each meaningful body part. Thereafter, a sequence of motion capture data can be efficiently represented as a series of motion pattern indices. As a result, higher compression ratio has been achieved when compared with the prior art, especially for long sequences of motion capture data with repetitive motion styles. Another distinction of this work is that it provides means for flexible and intuitive global and local distortion controls. [PUBLICATION ABSTRACT] |
| Author | Gu, Qin Deng, Zhigang Peng, Jingliang |
| Author_xml | – sequence: 1 givenname: Qin surname: Gu fullname: Gu, Qin organization: Computer Graphics and Interactive Media Lab, Department of Computer Science University of Houston, Houston, TX, USA ericgu@cs.uh.edu; zdeng@cs.uh.edu – sequence: 2 givenname: Jingliang surname: Peng fullname: Peng, Jingliang organization: Qualcomm, Inc., San Diego, CA, USA jingliap@gmail.com – sequence: 3 givenname: Zhigang surname: Deng fullname: Deng, Zhigang organization: Computer Graphics and Interactive Media Lab, Department of Computer Science University of Houston, Houston, TX, USA ericgu@cs.uh.edu; zdeng@cs.uh.edu |
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| References_xml | – reference: MacKay D. J.: Information Theory, Inference, and Learning Algorithms. Cambridge University Press, UK (2002). – reference: Hastie T., Ribshirani R., Friedman J.: The Elements of Statistical Learning: Data Mining, Inference, and Prediction. Springer-Verlag, New York , NY , 2001. – reference: Peng J., Kim C.-S., Kuo C.-C. J.: Technologies for 3D mesh compression: A survey. Journal of Visual Communication and Image Representation, 16, 6 (2005), 688-733. – reference: Alexa M., Müller W.: Representing animations by principal components. Computer Graphics Forum, 19, 3 (2000), 411-418. – reference: Yang J.-H., Kim C.-S., Lee S.-U.: Compression of 3D triangle mesh sequences based on vertex-wise motion vector prediction. IEEE Transactions Circuits and Systems for Video Technology, 12, 12 (2002),1178-1184. – reference: Attene M., Falcidieno B., Spagnuolo M., Rossignac J.: Swingwrapper: Retiling triangle meshes for better edgebreaker compression. 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| SubjectTerms | Computer graphics Data compression distortion control E.4 [Coding and Information Theory]: Data Compaction and Compression Hierarchies Human body I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Motion capture motion compression motion pattern Studies Three dimensional imaging Time & motion studies |
| Title | Compression of Human Motion Capture Data Using Motion Pattern Indexing |
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