Sketching MLS Image Deformations On the GPU

In this paper, we present an image editing tool that allows the user to deform images using a sketch‐based interface. The user simply sketches a set of source curves in the input image, and also some target curves that the source curves should be deformed to. Then the moving least squares (MLS) defo...

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Bibliographic Details
Published in:Computer graphics forum Vol. 27; no. 7; pp. 1789 - 1796
Main Authors: Weng, Yanlin, Shi, Xiaohan, Bao, Hujun, Zhang, Jun
Format: Journal Article
Language:English
Published: Oxford, UK Blackwell Publishing Ltd 01.10.2008
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ISSN:0167-7055, 1467-8659
Online Access:Get full text
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Summary:In this paper, we present an image editing tool that allows the user to deform images using a sketch‐based interface. The user simply sketches a set of source curves in the input image, and also some target curves that the source curves should be deformed to. Then the moving least squares (MLS) deformation technique [SMW06] is adapted to produce realistic deformations while satisfying the curves' positional constraints. We also propose a scheme to reduce image fold‐overs in MLS deformations. Our system has a very intuitive user interface, generates physically plausible deformations, and can be easily implemented on the GPU for real‐time performance.
Bibliography:ark:/67375/WNG-6MP9RDJD-X
ArticleID:CGF1324
istex:E47FE24D1A7F5C039F28B1697024080DFEA5CCB6
ObjectType-Article-2
SourceType-Scholarly Journals-1
ObjectType-Feature-1
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ISSN:0167-7055
1467-8659
DOI:10.1111/j.1467-8659.2008.01324.x