Sketching MLS Image Deformations On the GPU

In this paper, we present an image editing tool that allows the user to deform images using a sketch‐based interface. The user simply sketches a set of source curves in the input image, and also some target curves that the source curves should be deformed to. Then the moving least squares (MLS) defo...

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Vydáno v:Computer graphics forum Ročník 27; číslo 7; s. 1789 - 1796
Hlavní autoři: Weng, Yanlin, Shi, Xiaohan, Bao, Hujun, Zhang, Jun
Médium: Journal Article
Jazyk:angličtina
Vydáno: Oxford, UK Blackwell Publishing Ltd 01.10.2008
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ISSN:0167-7055, 1467-8659
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Shrnutí:In this paper, we present an image editing tool that allows the user to deform images using a sketch‐based interface. The user simply sketches a set of source curves in the input image, and also some target curves that the source curves should be deformed to. Then the moving least squares (MLS) deformation technique [SMW06] is adapted to produce realistic deformations while satisfying the curves' positional constraints. We also propose a scheme to reduce image fold‐overs in MLS deformations. Our system has a very intuitive user interface, generates physically plausible deformations, and can be easily implemented on the GPU for real‐time performance.
Bibliografie:ark:/67375/WNG-6MP9RDJD-X
ArticleID:CGF1324
istex:E47FE24D1A7F5C039F28B1697024080DFEA5CCB6
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SourceType-Scholarly Journals-1
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ISSN:0167-7055
1467-8659
DOI:10.1111/j.1467-8659.2008.01324.x