Livesu, M., Muntoni, A., Puppo, E., & Scateni, R. (2016). Skeleton-driven Adaptive Hexahedral Meshing of Tubular Shapes. Computer graphics forum, 35(7), 237-246. https://doi.org/10.1111/cgf.13021
Citace podle Chicago (17th ed.)Livesu, Marco, Alessandro Muntoni, Enrico Puppo, a Riccardo Scateni. "Skeleton-driven Adaptive Hexahedral Meshing of Tubular Shapes." Computer Graphics Forum 35, no. 7 (2016): 237-246. https://doi.org/10.1111/cgf.13021.
Citace podle MLA (9th ed.)Livesu, Marco, et al. "Skeleton-driven Adaptive Hexahedral Meshing of Tubular Shapes." Computer Graphics Forum, vol. 35, no. 7, 2016, pp. 237-246, https://doi.org/10.1111/cgf.13021.
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