APA (7th ed.) Citation

Sharritt, M. J., & Suthers, D. D. (2009). Video Game Representations as Cues for Collaboration and Learning. International journal of gaming and computer-mediated simulations, 1(3), 28-52. https://doi.org/10.4018/jgcms.2009070103

Chicago Style (17th ed.) Citation

Sharritt, Matthew J., and Daniel D. Suthers. "Video Game Representations as Cues for Collaboration and Learning." International Journal of Gaming and Computer-mediated Simulations 1, no. 3 (2009): 28-52. https://doi.org/10.4018/jgcms.2009070103.

MLA (9th ed.) Citation

Sharritt, Matthew J., and Daniel D. Suthers. "Video Game Representations as Cues for Collaboration and Learning." International Journal of Gaming and Computer-mediated Simulations, vol. 1, no. 3, 2009, pp. 28-52, https://doi.org/10.4018/jgcms.2009070103.

Warning: These citations may not always be 100% accurate.