Citáce podľa APA (7th ed.)

Sharritt, M. J., & Suthers, D. D. (2009). Video Game Representations as Cues for Collaboration and Learning. International journal of gaming and computer-mediated simulations, 1(3), 28-52. https://doi.org/10.4018/jgcms.2009070103

Citácia podle Chicago (17th ed.)

Sharritt, Matthew J., a Daniel D. Suthers. "Video Game Representations as Cues for Collaboration and Learning." International Journal of Gaming and Computer-mediated Simulations 1, no. 3 (2009): 28-52. https://doi.org/10.4018/jgcms.2009070103.

Citácia podľa MLA (8th ed.)

Sharritt, Matthew J., a Daniel D. Suthers. "Video Game Representations as Cues for Collaboration and Learning." International Journal of Gaming and Computer-mediated Simulations, vol. 1, no. 3, 2009, pp. 28-52, https://doi.org/10.4018/jgcms.2009070103.

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