Optimal Piecewise Linear Function Approximation for GPU-Based Applications

Many computer vision and human-computer interaction applications developed in recent years need evaluating complex and continuous mathematical functions as an essential step toward proper operation. However, rigorous evaluation of these kind of functions often implies a very high computational cost,...

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Bibliographic Details
Published in:IEEE transactions on cybernetics Vol. 46; no. 11; pp. 2584 - 2595
Main Authors: Berjon, Daniel, Gallego, Guillermo, Cuevas, Carlos, Moran, Francisco, Garcia, Narciso
Format: Journal Article
Language:English
Published: United States IEEE 01.11.2016
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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ISSN:2168-2267, 2168-2275
Online Access:Get full text
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