Optimal Piecewise Linear Function Approximation for GPU-Based Applications
Many computer vision and human-computer interaction applications developed in recent years need evaluating complex and continuous mathematical functions as an essential step toward proper operation. However, rigorous evaluation of these kind of functions often implies a very high computational cost,...
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| Published in: | IEEE transactions on cybernetics Vol. 46; no. 11; pp. 2584 - 2595 |
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| Main Authors: | , , , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
United States
IEEE
01.11.2016
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
| Subjects: | |
| ISSN: | 2168-2267, 2168-2275 |
| Online Access: | Get full text |
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