Annetta, L. A., Minogue, J., Holmes, S. Y., & Cheng, M. (2009). Investigating the impact of video games on high school students’ engagement and learning about genetics. Computers and education, 53(1), 74-85. https://doi.org/10.1016/j.compedu.2008.12.020
Chicago Style (17th ed.) CitationAnnetta, Leonard A., James Minogue, Shawn Y. Holmes, and Meng-Tzu Cheng. "Investigating the Impact of Video Games on High School Students’ Engagement and Learning About Genetics." Computers and Education 53, no. 1 (2009): 74-85. https://doi.org/10.1016/j.compedu.2008.12.020.
MLA (9th ed.) CitationAnnetta, Leonard A., et al. "Investigating the Impact of Video Games on High School Students’ Engagement and Learning About Genetics." Computers and Education, vol. 53, no. 1, 2009, pp. 74-85, https://doi.org/10.1016/j.compedu.2008.12.020.