Fuzzy Random Bimatrix Games Based on Possibility and Necessity Measures

In this study, we formulate bimatrix games with fuzzy random payoffs, and introduce equilibrium solution concepts based on possibility and necessity measures. It is assumed that each player has linear fuzzy goals for his/her payoff. To obtain equilibrium solutions based on the possibility and necess...

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Veröffentlicht in:Journal of advanced computational intelligence and intelligent informatics Jg. 25; H. 6; S. 1024 - 1030
1. Verfasser: Yano, Hitoshi
Format: Journal Article
Sprache:Englisch
Veröffentlicht: Tokyo Fuji Technology Press Co. Ltd 01.11.2021
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ISSN:1343-0130, 1883-8014
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Zusammenfassung:In this study, we formulate bimatrix games with fuzzy random payoffs, and introduce equilibrium solution concepts based on possibility and necessity measures. It is assumed that each player has linear fuzzy goals for his/her payoff. To obtain equilibrium solutions based on the possibility and necessity measures, we propose two algorithms in which quadratic programming problems are solved repeatedly until equilibrium conditions are satisfied.
Bibliographie:ObjectType-Article-1
SourceType-Scholarly Journals-1
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ISSN:1343-0130
1883-8014
DOI:10.20965/jaciii.2021.p1024