Emotion recognition with deep learning using GAMEEMO data set

Emotion recognition is actively used in brain–computer interface, health care, security, e-commerce, education and entertainment applications to increase and control human–machine interaction. Therefore, emotions affect people's lives and decision-making mechanisms throughout their lives. Howev...

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Bibliographic Details
Published in:Electronics letters Vol. 56; no. 25; pp. 1364 - 1367
Main Authors: Alakus, T. B, Turkoglu, I
Format: Journal Article
Language:English
Published: The Institution of Engineering and Technology 10.12.2020
Subjects:
ISSN:0013-5194, 1350-911X, 1350-911X
Online Access:Get full text
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