Lim, M. X., & Teo, J. (2024). Predicting game-induced emotions using EEG, data mining and machine learning. Bulletin of the National Research Centre, 48(1), 57-10. https://doi.org/10.1186/s42269-024-01200-7
Chicago Style (17th ed.) CitationLim, Min Xuan, and Jason Teo. "Predicting Game-induced Emotions Using EEG, Data Mining and Machine Learning." Bulletin of the National Research Centre 48, no. 1 (2024): 57-10. https://doi.org/10.1186/s42269-024-01200-7.
MLA (9th ed.) CitationLim, Min Xuan, and Jason Teo. "Predicting Game-induced Emotions Using EEG, Data Mining and Machine Learning." Bulletin of the National Research Centre, vol. 48, no. 1, 2024, pp. 57-10, https://doi.org/10.1186/s42269-024-01200-7.
Warning: These citations may not always be 100% accurate.