Vinkler, M., Havran, V., & Bittner, J. (2016). Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing. Computer graphics forum, 35(8), 68-79. https://doi.org/10.1111/cgf.12776
Citace podle Chicago (17th ed.)Vinkler, Marek, Vlastimil Havran, a Jiří Bittner. "Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing." Computer Graphics Forum 35, no. 8 (2016): 68-79. https://doi.org/10.1111/cgf.12776.
Citace podle MLA (9th ed.)Vinkler, Marek, et al. "Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing." Computer Graphics Forum, vol. 35, no. 8, 2016, pp. 68-79, https://doi.org/10.1111/cgf.12776.
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