A unified particle model for fluid-solid interactions
We present a new method for the simulation of melting and solidification in a unified particle model. Our technique uses the Smoothed Particle Hydrodynamics (SPH) method for the simulation of liquids, deformable as well as rigid objects, which eliminates the need to define an interface for coupling...
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| Vydáno v: | Computer animation and virtual worlds Ročník 18; číslo 1; s. 69 - 82 |
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| Hlavní autoři: | , , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
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Chichester, UK
John Wiley & Sons, Ltd
01.02.2007
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| Témata: | |
| ISSN: | 1546-4261, 1546-427X |
| On-line přístup: | Získat plný text |
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| Abstract | We present a new method for the simulation of melting and solidification in a unified particle model. Our technique uses the Smoothed Particle Hydrodynamics (SPH) method for the simulation of liquids, deformable as well as rigid objects, which eliminates the need to define an interface for coupling different models. Using this approach, it is possible to simulate fluids and solids by only changing the attribute values of the underlying particles. We significantly changed a prior elastic particle model to achieve a flexible model for melting and solidification. By using an SPH approach and considering a new definition of a local reference shape, the simulation of merging and splitting of different objects, as may be caused by phase change processes, is made possible. In order to keep the system stable even in regions represented by a sparse set of particles we use a special kernel function for solidification processes. Additionally, we propose a surface reconstruction technique based on considering the movement of the center of mass to reduce rendering errors in concave regions. The results demonstrate new interaction effects concerning the melting and solidification of material, even while being surrounded by liquids. Copyright © 2007 John Wiley & Sons, Ltd. |
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| AbstractList | We present a new method for the simulation of melting and solidification in a
unified particle model
. Our technique uses the
Smoothed Particle Hydrodynamics
(SPH) method for the simulation of liquids, deformable as well as rigid objects, which eliminates the need to define an interface for coupling different models. Using this approach, it is possible to simulate fluids and solids by only changing the attribute values of the underlying particles. We significantly changed a prior elastic particle model to achieve a flexible model for melting and solidification. By using an SPH approach and considering a new definition of
a local reference shape
, the simulation of merging and splitting of different objects, as may be caused by phase change processes, is made possible. In order to keep the system stable even in regions represented by a sparse set of particles we use a special kernel function for solidification processes. Additionally, we propose a surface reconstruction technique based on considering the movement of the center of mass to reduce rendering errors in concave regions. The results demonstrate new interaction effects concerning the melting and solidification of material, even while being surrounded by liquids. Copyright © 2007 John Wiley & Sons, Ltd. We present a new method for the simulation of melting and solidification in a unified particle model. Our technique uses the Smoothed Particle Hydrodynamics (SPH) method for the simulation of liquids, deformable as well as rigid objects, which eliminates the need to define an interface for coupling different models. Using this approach, it is possible to simulate fluids and solids by only changing the attribute values of the underlying particles. We significantly changed a prior elastic particle model to achieve a flexible model for melting and solidification. By using an SPH approach and considering a new definition of a local reference shape, the simulation of merging and splitting of different objects, as may be caused by phase change processes, is made possible. In order to keep the system stable even in regions represented by a sparse set of particles we use a special kernel function for solidification processes. Additionally, we propose a surface reconstruction technique based on considering the movement of the center of mass to reduce rendering errors in concave regions. The results demonstrate new interaction effects concerning the melting and solidification of material, even while being surrounded by liquids. Copyright © 2007 John Wiley & Sons, Ltd. |
| Author | Solenthaler, Barbara Schläfli, Jürg Pajarola, Renato |
| Author_xml | – sequence: 1 givenname: Barbara surname: Solenthaler fullname: Solenthaler, Barbara email: solenthaler@ifi.unizh.ch organization: Visualization and MultiMedia Lab, University of Zurich, Binzmühlestrasse 14, 8050 Zurich, Switzerland – sequence: 2 givenname: Jürg surname: Schläfli fullname: Schläfli, Jürg – sequence: 3 givenname: Renato surname: Pajarola fullname: Pajarola, Renato |
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| Cites_doi | 10.1002/cav.18 10.1109/TVCG.2006.51 10.1146/annurev.aa.30.090192.002551 10.1145/1073368.1073402 10.1109/PBG.2005.194073 10.1016/j.cag.2006.03.009 10.1145/1073204.1073299 10.1145/218380.218430 10.1109/2945.582343 10.1093/mnras/181.3.375 10.1109/PBG.2005.194058 10.1145/1015706.1015733 10.1007/978-3-7091-7486-9_5 10.1145/1073204.1073298 10.1145/1028523.1028542 10.1145/566654.566579 10.1145/545261.545289 10.1145/1015706.1015746 10.1111/1467-8659.00687 10.1145/1141911.1141960 |
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| References_xml | – reference: Losasso F, Shinar T, Selle A, Fedkiw R. Multiple interacting liquids. ACM Transactions on Graphics 2006; 25(3): 812-819. – reference: Pozrikidis C. Numerical Computation in Science and Engineering. Oxford Univ. Press: NY, 1998. – reference: Carlson M, Mucha PJ, Turk G. Rigid fluid: animating the interplay between rigid bodies and fluid. ACM Transactions on Graphics 2004; 23(3): 377-384. – reference: Monaghan JJ. Smoothed particle hydrodynamics. Annual Review of Astronomy and Astrophysics 1992; 30: 543. – reference: Zhao Y, Wang L, Qiu F, Kaufman A, Mueller K. Melting and flowing in multiphase environment. Computers & Graphics 2006; 30(4): 519-528. – reference: Losasso F, Irving G, Guendelman E, Fedkiw R. Melting and burning solids into liquids and gases. IEEE Transactions on Visualization and Computer Graphics (2005) 2006; 12(3): 343-352. – reference: Cani M-P, Desbrun M. Animation of deformable models using implicit surfaces. IEEE Transactions on Visualization and Computer Graphics (TVCG) 1997; 3(1): 39-50. – reference: Gingold RA, Monaghan JJ. Smoothed particle hydrodynamics: theory and application to non-spherical stars. Monthly Notices of the Royal Astronomical Society 1977; 181: 375-389. – reference: Goktekin TG, Bargteil AW, O'Brien JF. A method for animating viscoelastic fluids. ACM Transactions on Graphics 2004; 23(3): 463-468. – reference: Zhu Y, Bridson R. Animating sand as a fluid. ACM Transactions on Graphics 2005; 24(3): 965-972. – reference: Müller M, Schirm S, Teschner M, Heidelberger B, Gross M. Interaction of fluids with deformable solids. Journal of Computer Animation and Virtual Worlds 2004; 15(3-4): 159-171. – reference: Guendelman E, Selle A, Losasso F, Fedkiw R. Coupling water and smoke to thin deformable and rigid shells. ACM Transactions on Graphics 2005; 24(3): 973-981. – reference: O'Brien JF, Bargteil AW, Hodgins JK. Graphical modeling and animation of ductile fracture. 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| Snippet | We present a new method for the simulation of melting and solidification in a unified particle model. Our technique uses the Smoothed Particle Hydrodynamics... We present a new method for the simulation of melting and solidification in a unified particle model . Our technique uses the Smoothed Particle Hydrodynamics... |
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| SubjectTerms | fluids melting physically based simulation smoothed particle hydrodynamics solidification solids |
| Title | A unified particle model for fluid-solid interactions |
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