Spectral Mollification for Bidirectional Fluorescence

Fluorescent materials can shift energy between wavelengths, thereby creating bright and saturated colors both in natural and artificial materials. However, rendering fluorescence for continuous wavelengths or combined with wavelength dependent path configurations so far has only been feasible using...

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Veröffentlicht in:Computer graphics forum Jg. 39; H. 2; S. 373 - 384
Hauptverfasser: Jung, A., Hanika, J., Dachsbacher, C.
Format: Journal Article
Sprache:Englisch
Veröffentlicht: Oxford Blackwell Publishing Ltd 01.05.2020
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ISSN:0167-7055, 1467-8659
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Abstract Fluorescent materials can shift energy between wavelengths, thereby creating bright and saturated colors both in natural and artificial materials. However, rendering fluorescence for continuous wavelengths or combined with wavelength dependent path configurations so far has only been feasible using spectral unidirectional methods. We present a regularization‐based approach for supporting fluorescence in a spectral bidirectional path tracer. Our algorithm samples camera and light sub‐paths with independent wavelengths, and when connecting them mollifies the BSDF at one of the connecting vertices such that it reradiates light across multiple wavelengths. We discuss arising issues such as color bias in early iterations, consistency of the method and MIS weights in the presence of spectral mollification. We demonstrate our method in scenes combining fluorescence and transport phenomena that are difficult to render with unidirectional or spectrally discrete methods.
AbstractList Fluorescent materials can shift energy between wavelengths, thereby creating bright and saturated colors both in natural and artificial materials. However, rendering fluorescence for continuous wavelengths or combined with wavelength dependent path configurations so far has only been feasible using spectral unidirectional methods. We present a regularization‐based approach for supporting fluorescence in a spectral bidirectional path tracer. Our algorithm samples camera and light sub‐paths with independent wavelengths, and when connecting them mollifies the BSDF at one of the connecting vertices such that it reradiates light across multiple wavelengths. We discuss arising issues such as color bias in early iterations, consistency of the method and MIS weights in the presence of spectral mollification. We demonstrate our method in scenes combining fluorescence and transport phenomena that are difficult to render with unidirectional or spectrally discrete methods.
Author Jung, A.
Dachsbacher, C.
Hanika, J.
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  surname: Hanika
  fullname: Hanika, J.
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  surname: Dachsbacher
  fullname: Dachsbacher, C.
  email: dachsbacher@kit.edu
  organization: Karlsruhe Institute of Technology
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SubjectTerms Algorithms
Apexes
CCS Concepts
Computing methodologies → Ray tracing
Fluorescence
Reflectance modeling
Regularization
Spectra
Transport phenomena
Wavelengths
Title Spectral Mollification for Bidirectional Fluorescence
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