Araneola: A scalable reliable multicast system for dynamic environments

This paper presents Araneola (Araneola means “little spider” in Latin.), a scalable reliable application-level multicast system for highly dynamic wide-area environments. Araneola supports multi-point to multi-point reliable communication in a fully distributed manner, while incurring constant load...

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Published in:Journal of parallel and distributed computing Vol. 68; no. 12; pp. 1539 - 1560
Main Authors: Melamed, Roie, Keidar, Idit
Format: Journal Article
Language:English
Published: Amsterdam Elsevier Inc 01.12.2008
Elsevier
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ISSN:0743-7315, 1096-0848
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Abstract This paper presents Araneola (Araneola means “little spider” in Latin.), a scalable reliable application-level multicast system for highly dynamic wide-area environments. Araneola supports multi-point to multi-point reliable communication in a fully distributed manner, while incurring constant load (in terms of message and space complexity) on each node. For a tunable parameter k ≥ 3 , Araneola constructs and dynamically maintains a basic overlay structure in which each node’s degree is either k or k + 1 , and roughly 90% of the nodes have degree k . Empirical evaluation shows that Araneola’s basic overlay achieves three important mathematical properties of k -regular random graphs (i.e., random graphs in which each node has exactly k neighbors) with N nodes: (i) its diameter grows logarithmically with N ; (ii) it is generally k -connected; and (iii) it remains highly connected following random removal of linear-size subsets of edges or nodes. The overlay is constructed and maintained at a low cost: each join, leave, or failure is handled locally, and entails the sending of only about 3 k messages in total, independent of N . Moreover, this cost decreases as the churn rate increases. The low degree of Araneola’s basic overlay structure allows for allocating plenty of additional bandwidth for specific application needs. In this paper, we give an example for such a need — communicating with nearby nodes; we enhance the basic overlay with additional links chosen according to geographic proximity and available bandwidth. We show that this approach, i.e., a combination of random and nearby links, reduces the number of physical hops messages traverse without hurting the overlay’s robustness, as compared with completely random Araneola overlays (in which all the links are random) with the same average node degree. Given Araneola’s overlay, we sketch out several message dissemination techniques that can be implemented on top of this overlay. We present a full implementation and evaluation of a gossip-based multicast scheme, with up to 10,000 nodes. We show that compared with a (non-overlay-based) gossip-based multicast protocol, gossiping over Araneola achieves substantial improvements in load, reliability, and latency.
AbstractList This paper presents Araneola (Araneola means ''little spider'' in Latin.), a scalable reliable application-level multicast system for highly dynamic wide-area environments. Araneola supports multi-point to multi-point reliable communication in a fully distributed manner, while incurring constant load (in terms of message and space complexity) on each node. For a tunable parameter k > =3, Araneola constructs and dynamically maintains a basic overlay structure in which each node's degree is either k or k+1, and roughly 90% of the nodes have degree k. Empirical evaluation shows that Araneola's basic overlay achieves three important mathematical properties of k-regular random graphs (i.e., random graphs in which each node has exactly k neighbors) with N nodes: (i) its diameter grows logarithmically with N; (ii) it is generally k-connected; and (iii) it remains highly connected following random removal of linear-size subsets of edges or nodes. The overlay is constructed and maintained at a low cost: each join, leave, or failure is handled locally, and entails the sending of only about 3k messages in total, independent of N. Moreover, this cost decreases as the churn rate increases. The low degree of Araneola's basic overlay structure allows for allocating plenty of additional bandwidth for specific application needs. In this paper, we give an example for such a need - communicating with nearby nodes; we enhance the basic overlay with additional links chosen according to geographic proximity and available bandwidth. We show that this approach, i.e., a combination of random and nearby links, reduces the number of physical hops messages traverse without hurting the overlay's robustness, as compared with completely random Araneola overlays (in which all the links are random) with the same average node degree. Given Araneola's overlay, we sketch out several message dissemination techniques that can be implemented on top of this overlay. We present a full implementation and evaluation of a gossip-based multicast scheme, with up to 10,000 nodes. We show that compared with a (non-overlay-based) gossip-based multicast protocol, gossiping over Araneola achieves substantial improvements in load, reliability, and latency. applications
This paper presents Araneola (Araneola means “little spider” in Latin.), a scalable reliable application-level multicast system for highly dynamic wide-area environments. Araneola supports multi-point to multi-point reliable communication in a fully distributed manner, while incurring constant load (in terms of message and space complexity) on each node. For a tunable parameter k ≥ 3 , Araneola constructs and dynamically maintains a basic overlay structure in which each node’s degree is either k or k + 1 , and roughly 90% of the nodes have degree k . Empirical evaluation shows that Araneola’s basic overlay achieves three important mathematical properties of k -regular random graphs (i.e., random graphs in which each node has exactly k neighbors) with N nodes: (i) its diameter grows logarithmically with N ; (ii) it is generally k -connected; and (iii) it remains highly connected following random removal of linear-size subsets of edges or nodes. The overlay is constructed and maintained at a low cost: each join, leave, or failure is handled locally, and entails the sending of only about 3 k messages in total, independent of N . Moreover, this cost decreases as the churn rate increases. The low degree of Araneola’s basic overlay structure allows for allocating plenty of additional bandwidth for specific application needs. In this paper, we give an example for such a need — communicating with nearby nodes; we enhance the basic overlay with additional links chosen according to geographic proximity and available bandwidth. We show that this approach, i.e., a combination of random and nearby links, reduces the number of physical hops messages traverse without hurting the overlay’s robustness, as compared with completely random Araneola overlays (in which all the links are random) with the same average node degree. Given Araneola’s overlay, we sketch out several message dissemination techniques that can be implemented on top of this overlay. We present a full implementation and evaluation of a gossip-based multicast scheme, with up to 10,000 nodes. We show that compared with a (non-overlay-based) gossip-based multicast protocol, gossiping over Araneola achieves substantial improvements in load, reliability, and latency.
Author Melamed, Roie
Keidar, Idit
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  givenname: Idit
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  email: idish@ee.technion.ac.il
  organization: Department of Electrical Engineering, Technion - Israel Institute of Technology, Technion City, Haifa, 32000, Israel
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Issue 12
Keywords Measurement
Network proximity
Application-level multicast
Unstructured overlay networks
Scalability
Dynamic wide-area environments
Design
Algorithms
k -regular random graphs
Gossip
Peer-to-peer
Fault-tolerance
Performance
Reliability
Load balancing
C.2.4 [Computer-Communication Networks] Distributed Systems— Distributed applications
Backbone
Peer to peer
Dynamical system
Delay
k-regular random graphs
Multicast
Fault tolerance
Space complexity
Graph connectivity
Bandwidth
Robustness
Overlay
Probabilistic approach
Distributed system
Random graph
Gossiping(all to all)
Virtual network
Regular graph
Language English
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  doi: 10.1145/863997.863999
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Snippet This paper presents Araneola (Araneola means “little spider” in Latin.), a scalable reliable application-level multicast system for highly dynamic wide-area...
This paper presents Araneola (Araneola means ''little spider'' in Latin.), a scalable reliable application-level multicast system for highly dynamic wide-area...
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SubjectTerms [formula omitted]-regular random graphs
Algorithms
Application-level multicast
Applied sciences
C.2.4 [Computer-Communication Networks] Distributed Systems— Distributed applications
Computer science; control theory; systems
Computer systems and distributed systems. User interface
Computer systems performance. Reliability
Design
Dynamic wide-area environments
Exact sciences and technology
Fault-tolerance
Gossip
Load balancing
Measurement
Network proximity
Peer-to-peer
Reliability
Scalability
Software
Unstructured overlay networks
Title Araneola: A scalable reliable multicast system for dynamic environments
URI https://dx.doi.org/10.1016/j.jpdc.2008.07.011
https://www.proquest.com/docview/34673384
Volume 68
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