An Optimal-Time Algorithm for Shortest Paths on Realistic Polyhedra
We generalize our optimal-time algorithm for computing (an implicit representation of) the shortest-path map from a fixed source s on the surface of a convex polytope P to three realistic scenarios where P is a possibly nonconvex polyhedron. In the first scenario, ∂ P is a terrain whose maximum face...
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| Published in: | Discrete & computational geometry Vol. 43; no. 1; pp. 21 - 53 |
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| Main Author: | |
| Format: | Journal Article |
| Language: | English |
| Published: |
New York
Springer-Verlag
01.01.2010
Springer Nature B.V |
| Subjects: | |
| ISSN: | 0179-5376, 1432-0444 |
| Online Access: | Get full text |
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