Dağ, K., Çavuşoğlu, S., & Durmaz, Y. (2024). The effect of immersive experience, user engagement and perceived authenticity on place satisfaction in the context of augmented reality. Library hi tech, 42(4), 1331-1346. https://doi.org/10.1108/LHT-10-2022-0498
Citácia podle Chicago (17th ed.)Dağ, Kazım, Sinan Çavuşoğlu, a Yakup Durmaz. "The Effect of Immersive Experience, User Engagement And perceived Authenticity on Place Satisfaction in the Context Of augmented Reality." Library Hi Tech 42, no. 4 (2024): 1331-1346. https://doi.org/10.1108/LHT-10-2022-0498.
Citácia podľa MLA (8th ed.)Dağ, Kazım, et al. "The Effect of Immersive Experience, User Engagement And perceived Authenticity on Place Satisfaction in the Context Of augmented Reality." Library Hi Tech, vol. 42, no. 4, 2024, pp. 1331-1346, https://doi.org/10.1108/LHT-10-2022-0498.