Card and board game design for medical education: length and complexity considerations

Purpose: There is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education, supported by educational theory, and generally well accepted by learners; yet, they remain relatively infrequently described in the medical education...

Celý popis

Uloženo v:
Podrobná bibliografie
Vydáno v:Korean journal of medical education Ročník 35; číslo 3; s. 291 - 296
Hlavní autoři: Cosimini, Michael Joseph, Collins, Jolene
Médium: Journal Article
Jazyk:angličtina
Vydáno: Korean Society of Medical Education 01.09.2023
Témata:
ISSN:2005-727X, 2005-7288, 2005-7288
On-line přístup:Získat plný text
Tagy: Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
Abstract Purpose: There is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education, supported by educational theory, and generally well accepted by learners; yet, they remain relatively infrequently described in the medical education literature.Methods: A questionnaire was developed to understand barriers to use of card and board games and to understand user preferences to inform their development. The questionnaire was offered to students and educators downloading a printable antibiotic card game online.Results: The questionnaire was completed by 335 health professionals primarily by physicians, pharmacists, and their trainees. Participants described preferences for shorter games and games with lower complexity. Player counts in the two to four range were the most commonly desired. The most frequently cited barriers were lack of availability in desired subjects, cost, and concerns about content accuracy.Conclusion: Educators looking to develop or use serious card and board games should start with shorter, lower-complexity games. Methods to assure and demonstrate content accuracy for educational games should be explored by educators and researchers.
AbstractList There is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education, supported by educational theory, and generally well accepted by learners; yet, they remain relatively infrequently described in the medical education literature.PURPOSEThere is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education, supported by educational theory, and generally well accepted by learners; yet, they remain relatively infrequently described in the medical education literature.A questionnaire was developed to understand barriers to use of card and board games and to understand user preferences to inform their development. The questionnaire was offered to students and educators downloading a printable antibiotic card game online.METHODSA questionnaire was developed to understand barriers to use of card and board games and to understand user preferences to inform their development. The questionnaire was offered to students and educators downloading a printable antibiotic card game online.The questionnaire was completed by 335 health professionals primarily by physicians, pharmacists, and their trainees. Participants described preferences for shorter games and games with lower complexity. Player counts in the two to four range were the most commonly desired. The most frequently cited barriers were lack of availability in desired subjects, cost, and concerns about content accuracy.RESULTSThe questionnaire was completed by 335 health professionals primarily by physicians, pharmacists, and their trainees. Participants described preferences for shorter games and games with lower complexity. Player counts in the two to four range were the most commonly desired. The most frequently cited barriers were lack of availability in desired subjects, cost, and concerns about content accuracy.Educators looking to develop or use serious card and board games should start with shorter, lower-complexity games. Methods to assure and demonstrate content accuracy for educational games should be explored by educators and researchers.CONCLUSIONEducators looking to develop or use serious card and board games should start with shorter, lower-complexity games. Methods to assure and demonstrate content accuracy for educational games should be explored by educators and researchers.
Purpose There is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education, supported by educational theory, and generally well accepted by learners; yet, they remain relatively infrequently described in the medical education literature. Methods A questionnaire was developed to understand barriers to use of card and board games and to understand user preferences to inform their development. The questionnaire was offered to students and educators downloading a printable antibiotic card game online. Results The questionnaire was completed by 335 health professionals primarily by physicians, pharmacists, and their trainees. Participants described preferences for shorter games and games with lower complexity. Player counts in the two to four range were the most commonly desired. The most frequently cited barriers were lack of availability in desired subjects, cost, and concerns about content accuracy. Conclusion Educators looking to develop or use serious card and board games should start with shorter, lower-complexity games. Methods to assure and demonstrate content accuracy for educational games should be explored by educators and researchers.
Author Collins, Jolene
Cosimini, Michael Joseph
Author_xml – sequence: 1
  givenname: Michael Joseph
  orcidid: 0000-0002-7993-7722
  surname: Cosimini
  fullname: Cosimini, Michael Joseph
– sequence: 2
  givenname: Jolene
  orcidid: 0000-0002-7854-9592
  surname: Collins
  fullname: Collins, Jolene
BookMark eNp1kU1v1DAQhi1UREvpkXuOXLL4K47DBaEVH5UqcakQN8uxx6kXx17sbEX_Pd5sValIzMUj-51nZvy-RmcxRUDoLcEbNnDx_tduhg3FlG2o6F-gC4px1_ZUyrOnvP95jq5K2eEaAvcDH16hc9aLHne0u0A_tjrbRkfbjOmYTXqGxkLxU2xcys0M1hsdGrAHoxef4ocmQJyWu7XGpHkf4I9fHmoai7eQV1F5g146HQpcPZ6X6PbL59vtt_bm-9fr7aeb1jAu-lYSrAF30lE7wMCwliMb9WgHBnU_2sEoaI_JCKDB9dQx4Vgdm2gDxoFml-j6hLVJ79Q--1nnB5W0V-tFypPSefEmgJLYEeMGwyQnnMsaBI9Ccm4ZIbQbKuvjibU_jHVrA3HJOjyDPn-J_k5N6V4RzAfGsaiEd4-EnH4foCxq9sVACDpCOhRFpSCCC7w2a09Sk1MpGdxTH4LV0Vp1tFYdrVXV2qpn_-iNX9avrqP48J-qv962qZQ
CitedBy_id crossref_primary_10_3390_educsci15080986
crossref_primary_10_1002_aet2_10907
crossref_primary_10_1590_2177_9465_ean_2024_0080en
crossref_primary_10_1016_j_nepr_2024_103939
crossref_primary_10_15766_mep_2374_8265_11533
crossref_primary_10_1590_2177_9465_ean_2024_0080pt
crossref_primary_10_1097_ACM_0000000000005911
crossref_primary_10_3389_fvets_2025_1631567
Cites_doi 10.15766/mep_2374-8265.11042
10.1097/acm.0000000000002183
10.1007/s40670-021-01288-w
10.1177/1046878120904125
10.2196/34656
10.1111/medu.14891
10.1093/femsle/fnw045
10.1097/acm.0000000000002340
ContentType Journal Article
Copyright The Korean Society of Medical Education. 2023
Copyright_xml – notice: The Korean Society of Medical Education. 2023
DBID AAYXX
CITATION
7X8
5PM
DOA
DOI 10.3946/kjme.2023.267
DatabaseName CrossRef
MEDLINE - Academic
PubMed Central (Full Participant titles)
Open Access: DOAJ - Directory of Open Access Journals
DatabaseTitle CrossRef
MEDLINE - Academic
DatabaseTitleList MEDLINE - Academic

CrossRef
Database_xml – sequence: 1
  dbid: DOA
  name: DOAJ Directory of Open Access Journals
  url: https://www.doaj.org/
  sourceTypes: Open Website
– sequence: 2
  dbid: 7X8
  name: MEDLINE - Academic
  url: https://search.proquest.com/medline
  sourceTypes: Aggregation Database
DeliveryMethod fulltext_linktorsrc
Discipline Medicine
EISSN 2005-7288
EndPage 296
ExternalDocumentID oai_doaj_org_article_80f1cf9c384144888810b6844d311259
PMC10493406
10_3946_kjme_2023_267
GroupedDBID 5-W
5VS
8JR
AAYXX
ABDBF
ACUHS
ACYCR
ADBBV
ALMA_UNASSIGNED_HOLDINGS
AOIJS
BAWUL
BCNDV
CITATION
DIK
EF.
GROUPED_DOAJ
HYE
KQ8
M48
P5Y
PGMZT
RPM
TUS
7X8
5PM
ID FETCH-LOGICAL-c3467-810ae058f2d9e930a8b3babd93e39425eb62701beeaef72f36f35251acecfea3
IEDL.DBID DOA
ISSN 2005-727X
2005-7288
IngestDate Fri Oct 03 12:25:40 EDT 2025
Thu Aug 21 18:36:25 EDT 2025
Thu Oct 02 11:49:18 EDT 2025
Tue Nov 18 22:26:10 EST 2025
Sat Nov 29 02:08:46 EST 2025
IsDoiOpenAccess true
IsOpenAccess true
IsPeerReviewed true
IsScholarly true
Issue 3
Language English
License This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/3.0/) which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-c3467-810ae058f2d9e930a8b3babd93e39425eb62701beeaef72f36f35251acecfea3
Notes ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 23
ORCID 0000-0002-7993-7722
0000-0002-7854-9592
OpenAccessLink https://doaj.org/article/80f1cf9c384144888810b6844d311259
PMID 37670525
PQID 2861646059
PQPubID 23479
PageCount 6
ParticipantIDs doaj_primary_oai_doaj_org_article_80f1cf9c384144888810b6844d311259
pubmedcentral_primary_oai_pubmedcentral_nih_gov_10493406
proquest_miscellaneous_2861646059
crossref_primary_10_3946_kjme_2023_267
crossref_citationtrail_10_3946_kjme_2023_267
PublicationCentury 2000
PublicationDate 2023-09-01
PublicationDateYYYYMMDD 2023-09-01
PublicationDate_xml – month: 09
  year: 2023
  text: 2023-09-01
  day: 01
PublicationDecade 2020
PublicationTitle Korean journal of medical education
PublicationYear 2023
Publisher Korean Society of Medical Education
Publisher_xml – name: Korean Society of Medical Education
References ref8
ref7
ref9
ref3
ref6
ref5
ref10
Watson (ref4) 2016
ref2
Abt (ref1) 1970
References_xml – year: 1970
  ident: ref1
– ident: ref5
  doi: 10.15766/mep_2374-8265.11042
– ident: ref9
  doi: 10.1097/acm.0000000000002183
– ident: ref8
  doi: 10.1007/s40670-021-01288-w
– ident: ref6
  doi: 10.1177/1046878120904125
– start-page: 153
  volume-title: Games in schools: teachers’ perceptions of barriers to game-based learning
  year: 2016
  ident: ref4
– ident: ref2
  doi: 10.2196/34656
– ident: ref10
  doi: 10.1111/medu.14891
– ident: ref3
  doi: 10.1093/femsle/fnw045
– ident: ref7
  doi: 10.1097/acm.0000000000002340
SSID ssj0000607949
Score 2.271541
Snippet Purpose: There is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education,...
There is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education, supported by...
Purpose There is growing use of games for health professions education. Card and board games are relatively easy to develop, effective for education, supported...
SourceID doaj
pubmedcentral
proquest
crossref
SourceType Open Website
Open Access Repository
Aggregation Database
Enrichment Source
Index Database
StartPage 291
SubjectTerms gamification
medical education
pharmacy education
Short Communication
Title Card and board game design for medical education: length and complexity considerations
URI https://www.proquest.com/docview/2861646059
https://pubmed.ncbi.nlm.nih.gov/PMC10493406
https://doaj.org/article/80f1cf9c384144888810b6844d311259
Volume 35
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
journalDatabaseRights – providerCode: PRVAON
  databaseName: DOAJ Directory of Open Access Journals
  customDbUrl:
  eissn: 2005-7288
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0000607949
  issn: 2005-727X
  databaseCode: DOA
  dateStart: 19890101
  isFulltext: true
  titleUrlDefault: https://www.doaj.org/
  providerName: Directory of Open Access Journals
link http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwrV3BTtwwELXKqkJcEAUqFigyEuqJFCd2EocbRaAeCuoBob1ZjjMutGwWwS7i85mxs3RzqLhws5yJYs9M7Dfx5A1jB7n3TY5hV6LA-kTlXiW4z6gk105R_SJXB7bP65_l5aUejapfC6W-KCcs0gNHxR1p4VPnKye1QuyP8ZpORV1opRqJUCEPv-6JsloIpuIajH0B-waqTdykR5FgU1aqOPr7Z0wMmZn8loX68v82pMDb3wOb_VTJhb3nfI2tdqCRn8TBfmIfoF1nyxfdsfgGuz5FO3PbNryeUOu3HQNvQm4GR1DKx_E0hsM8m-OYUwGV6U24J2SVwzPCcWzG8p3xM94muzo_uzr9kXQFExInacFD1VgQufZZU0ElhdW1rG3dVBJw3lkOdZGVIq0BLPgy87LwxIaaWgfOg5Wf2aCdtLDFuEidTh0QU0-hfIG6zBUIoMpvgCFgOWSHc6UZ15GJU02LO4NBBenYkI4N6digjofs66v4fWTR-J_gd7LAqxCRX4cOdAnTuYR5yyWGbH9uP4MvC52A2BYms0eT6YL41ATJ6J5he0_sX2lvbwLtNgaulUT8s_0eY9xhKzTnmK22ywbThxl8YR_d0_T28WGPLZUjvRdc-gUtx_g6
linkProvider Directory of Open Access Journals
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Card+and+board+game+design+for+medical+education%3A+length+and+complexity+considerations&rft.jtitle=Korean+journal+of+medical+education&rft.au=Cosimini%2C+Michael+Joseph&rft.au=Collins%2C+Jolene&rft.date=2023-09-01&rft.pub=Korean+Society+of+Medical+Education&rft.issn=2005-727X&rft.eissn=2005-7288&rft.volume=35&rft.issue=3&rft.spage=291&rft.epage=296&rft_id=info:doi/10.3946%2Fkjme.2023.267&rft_id=info%3Apmid%2F37670525&rft.externalDocID=PMC10493406
thumbnail_l http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=2005-727X&client=summon
thumbnail_m http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=2005-727X&client=summon
thumbnail_s http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=2005-727X&client=summon