Using Poisson Disk Sampling to Render Oil Particles at Sea
Fluid simulation is one of the most complex tasks in three-dimensional simulation. Specifically, in the case of oil spills at sea, the oil film constantly interacts and is influenced by the environment, thus making its composition and properties change over time. In this paper, we tackle this proble...
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| Veröffentlicht in: | Journal of computing and information technology Jg. 27; H. 4; S. 31 - 46 |
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| Hauptverfasser: | , |
| Format: | Journal Article Paper |
| Sprache: | Englisch |
| Veröffentlicht: |
Sveuciliste U Zagrebu
01.12.2019
Fakultet elektrotehnike i računarstva Sveučilišta u Zagrebu |
| Schlagworte: | |
| ISSN: | 1330-1136, 1846-3908 |
| Online-Zugang: | Volltext |
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