Decidability of One-Clock Weighted Timed Games with Arbitrary Weights
Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. Unfortunately, they are notoriously difficult, and undecidable in general. As a consequence, one-clock WTGs have attracted a lot of attention, especially because...
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| Veröffentlicht in: | Logical methods in computer science Jg. 21, Issue 1 |
|---|---|
| Hauptverfasser: | , , |
| Format: | Journal Article |
| Sprache: | Englisch |
| Veröffentlicht: |
Logical Methods in Computer Science Association
01.01.2025
Logical Methods in Computer Science e.V |
| Schlagworte: | |
| ISSN: | 1860-5974, 1860-5974 |
| Online-Zugang: | Volltext |
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