Kim, N. (2025). Capturing Initial Gaze Attraction in Branded Spaces Through VR Eye-Tracking Technology. International journal of human-computer interaction, 41(7), 4392-4405. https://doi.org/10.1080/10447318.2024.2351717
Chicago-Zitierstil (17. Ausg.)Kim, Nayeon. "Capturing Initial Gaze Attraction in Branded Spaces Through VR Eye-Tracking Technology." International Journal of Human-computer Interaction 41, no. 7 (2025): 4392-4405. https://doi.org/10.1080/10447318.2024.2351717.
MLA-Zitierstil (9. Ausg.)Kim, Nayeon. "Capturing Initial Gaze Attraction in Branded Spaces Through VR Eye-Tracking Technology." International Journal of Human-computer Interaction, vol. 41, no. 7, 2025, pp. 4392-4405, https://doi.org/10.1080/10447318.2024.2351717.
Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.