The Influence of Social Function of Mobile Game Augmented Reality and Virtual Reality Environment on Mobile Phone Users’ Addiction
The study explores the influence of social function in mobile game augmented reality (AR) and virtual reality (VR) environments on mobile phone users’ addiction. This study uses the mixed research method of social function on the basis of enhancement and VR and mathematical statistics analysis to st...
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| Vydáno v: | Wireless communications and mobile computing Ročník 2022; číslo 1 |
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| Hlavní autoři: | , , |
| Médium: | Journal Article |
| Jazyk: | angličtina |
| Vydáno: |
Oxford
Hindawi
2022
John Wiley & Sons, Inc |
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| ISSN: | 1530-8669, 1530-8677 |
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| Abstract | The study explores the influence of social function in mobile game augmented reality (AR) and virtual reality (VR) environments on mobile phone users’ addiction. This study uses the mixed research method of social function on the basis of enhancement and VR and mathematical statistics analysis to study the situation of mobile game addiction. In this research work, a collision detection algorithm (CDA) with machine learning is proposed. The collision detection algorithm aids in the detection of the intersection of two objects in the virtual environment and is implemented in games that support augmented reality and virtual reality technologies. It is assumed that the intuition for playing games is obtained from social networking sites, which may lead to the person becoming addicted to playing. This research focused on the analysis of AR and VR-related games by considering mean, standard deviation, and error parameters. |
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| AbstractList | The study explores the influence of social function in mobile game augmented reality (AR) and virtual reality (VR) environments on mobile phone users’ addiction. This study uses the mixed research method of social function on the basis of enhancement and VR and mathematical statistics analysis to study the situation of mobile game addiction. In this research work, a collision detection algorithm (CDA) with machine learning is proposed. The collision detection algorithm aids in the detection of the intersection of two objects in the virtual environment and is implemented in games that support augmented reality and virtual reality technologies. It is assumed that the intuition for playing games is obtained from social networking sites, which may lead to the person becoming addicted to playing. This research focused on the analysis of AR and VR-related games by considering mean, standard deviation, and error parameters. |
| Author | Liang, Chuan Song, Yang Wang, Bin |
| Author_xml | – sequence: 1 givenname: Chuan orcidid: 0000-0003-1304-3619 surname: Liang fullname: Liang, Chuan organization: Shangqiu Medical CollegeShangqiuHenanChina – sequence: 2 givenname: Yang surname: Song fullname: Song, Yang organization: College of Biology and FoodShangqiu Normal UniversityShangqiuHenanChinasqnc.edu.cn – sequence: 3 givenname: Bin orcidid: 0000-0003-4931-6770 surname: Wang fullname: Wang, Bin organization: School of HumanitiesShanghai University of Finance and EconomicsShanghaiChinashufe.edu.cn |
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| Cites_doi | 10.1080/10447318.2018.1497115 10.1007/978-3-030-35343-8_3 10.1155/2021/5526046 10.1016/j.tele.2019.101239 10.1007/978-3-642-54816-1_1 10.54501/jots.v1i1.21 10.36348/sjeat.2019.v04i12.005 10.1201/9780429440045 10.3389/fpsyt.2019.00505 10.1109/ISCSCT.2008.246 10.23919/iLRN47897.2020.9155127 |
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| Copyright | Copyright © 2022 Chuan Liang et al. Copyright © 2022 Chuan Liang et al. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. |
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| References | e_1_2_8_12_2 e_1_2_8_13_2 e_1_2_8_14_2 e_1_2_8_15_2 Park J. (e_1_2_8_9_2) 2021 e_1_2_8_4_2 e_1_2_8_3_2 El-Kassem R. C. (e_1_2_8_1_2) 2020; 11 e_1_2_8_6_2 e_1_2_8_5_2 e_1_2_8_8_2 e_1_2_8_7_2 Games A. R. (e_1_2_8_2_2) 2019 e_1_2_8_10_2 e_1_2_8_11_2 |
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| SubjectTerms | Addictions Algorithms Augmented reality Cell phones Cellular telephones Computer & video games Machine learning Object recognition Social networks Virtual environments Virtual reality |
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| Title | The Influence of Social Function of Mobile Game Augmented Reality and Virtual Reality Environment on Mobile Phone Users’ Addiction |
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