Improving the quality of meshes for the simulation of semiconductor devices using Lepp-based algorithms

This paper discusses a new post‐process algorithm for generating valid Delaunay meshes for the Box‐method (finite‐volume method) as required in semiconductor device simulation. In such an application, the following requirements must be considered: (i) in critical zones of the device, edges aligned w...

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Vydáno v:International journal for numerical methods in engineering Ročník 58; číslo 2; s. 333 - 347
Hlavní autoři: Hitschfeld, N., Villablanca, L., Krause, J., Rivara, M. C.
Médium: Journal Article
Jazyk:angličtina
Vydáno: Chichester, UK John Wiley & Sons, Ltd 14.09.2003
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ISSN:0029-5981, 1097-0207
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Shrnutí:This paper discusses a new post‐process algorithm for generating valid Delaunay meshes for the Box‐method (finite‐volume method) as required in semiconductor device simulation. In such an application, the following requirements must be considered: (i) in critical zones of the device, edges aligned with the flow of the current (anisotropic meshes) are needed; (ii) boundary and interface triangles with obtuse angles opposite to the boundary/interfaces are forbidden; (iii) large obtuse angles in the interior of the device must be destroyed and (iv) interior vertices with high vertex‐edge connectivity should be avoided. By starting from a fine Delaunay mesh that satisfies condition (i), the algorithm produces a Delaunay mesh that fully satisfies condition (ii) and satisfies conditions (iii) and (iv) according to input tolerance parameters γ and c, where γ is a maximum angle tolerance value and c is a maximum vertex‐edge connectivity tolerance value. Both to destroy any target interior obtuse triangle t and any target high vertex‐edge connectivity, a Lepp–Delaunay algorithm is used. The elimination of obtuse angles opposite to the boundary and/or interfaces is done either by longest edge bisection or by the generation of isosceles triangles. The Lepp–Delaunay algorithm allows a natural improvement of the input mesh by inserting a few points in some existing edges of the current triangulation. Examples of the use of the algorithm over Delaunay constrained meshes generated by a normal offsetting approach will be shown. A comparison with an orthogonal refinement method followed by Voronoi point insertion is also included. Copyright © 2003 John Wiley & Sons, Ltd.
Bibliografie:Fondecyt - No. 1981033
istex:9F8AFAD721A2357D924385ECC04CD8B1DE5F0762
ArticleID:NME767
ark:/67375/WNG-93V80G8D-W
Magic-Feat Project
ObjectType-Article-2
SourceType-Scholarly Journals-1
ObjectType-Feature-1
content type line 23
ISSN:0029-5981
1097-0207
DOI:10.1002/nme.767