The Orc—Playing the “Wholly Other”: Investigations of Kant's Sublime and The Technological Sublime in Blizzard Entertainment's Massive Multiplayer Online Game World of Warcraft

While the complicated scheme of the philosophical sublime may at first hand seem mere platitude when brought to life in computer games, this article claims that the action/adventure game World of Warcraft wedges open a space in which to operate the sublime and navigate radically “other” subjectiviti...

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Bibliographic Details
Published in:Games and culture Vol. 18; no. 7; pp. 868 - 888
Main Authors: Kampmann Walther, Bo, Juel Larsen, Lasse
Format: Journal Article
Language:English
Published: Los Angeles, CA SAGE Publications 01.11.2023
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ISSN:1555-4120, 1555-4139
Online Access:Get full text
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