An Efficient GPU Implementation of Inclusion-Based Pointer Analysis

We present an efficient GPU implementation of Andersen's whole-program inclusion-based pointer analysis, a fundamental analysis on which many others are based, including optimising compilers, bug detection and security analyses. Andersen's algorithm makes extensive modifications to the gra...

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Bibliographic Details
Published in:IEEE transactions on parallel and distributed systems Vol. 27; no. 2; pp. 353 - 366
Main Authors: Su, Yu, Ye, Ding, Xue, Jingling, Liao, Xiang-Ke
Format: Journal Article
Language:English
Published: New York IEEE 01.02.2016
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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ISSN:1045-9219, 1558-2183
Online Access:Get full text
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