Rowe, E., Almeda, M. V., Asbell-Clarke, J., Scruggs, R., Baker, R., Bardar, E., & Gasca, S. (2021). Assessing implicit computational thinking in Zoombinis puzzle gameplay. Computers in human behavior, 120, 106707. https://doi.org/10.1016/j.chb.2021.106707
Chicago Style (17th ed.) CitationRowe, Elizabeth, Ma Victoria Almeda, Jodi Asbell-Clarke, Richard Scruggs, Ryan Baker, Erin Bardar, and Santiago Gasca. "Assessing Implicit Computational Thinking in Zoombinis Puzzle Gameplay." Computers in Human Behavior 120 (2021): 106707. https://doi.org/10.1016/j.chb.2021.106707.
MLA (9th ed.) CitationRowe, Elizabeth, et al. "Assessing Implicit Computational Thinking in Zoombinis Puzzle Gameplay." Computers in Human Behavior, vol. 120, 2021, p. 106707, https://doi.org/10.1016/j.chb.2021.106707.