Walk-Through Illustrations: Frame-Coherent Pen-and-Ink Style in a Game Engine
In this paper we show how a game engine designed to generate photorealistic images can be extended to produce non‐photorealistic and hybrid renditions. We introduce new hardware‐based methods to accomplish pen‐and‐ink illustrations. The combination of the highly optimized processing of a game engine...
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| Published in: | Computer graphics forum Vol. 20; no. 3; pp. 184 - 192 |
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| Main Authors: | , , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Oxford, UK and Boston, USA
Blackwell Publishers Ltd
01.09.2001
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| Subjects: | |
| ISSN: | 0167-7055, 1467-8659 |
| Online Access: | Get full text |
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