Walk-Through Illustrations: Frame-Coherent Pen-and-Ink Style in a Game Engine

In this paper we show how a game engine designed to generate photorealistic images can be extended to produce non‐photorealistic and hybrid renditions. We introduce new hardware‐based methods to accomplish pen‐and‐ink illustrations. The combination of the highly optimized processing of a game engine...

Full description

Saved in:
Bibliographic Details
Published in:Computer graphics forum Vol. 20; no. 3; pp. 184 - 192
Main Authors: Freudenberg, Bert, Masuch, Maic, Strothotte, Thomas
Format: Journal Article
Language:English
Published: Oxford, UK and Boston, USA Blackwell Publishers Ltd 01.09.2001
Subjects:
ISSN:0167-7055, 1467-8659
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Be the first to leave a comment!
You must be logged in first