Perceptually Guided Corrective Splatting

One of the basic difficulties with interactive walkthroughs is the high quality rendering of object surfaces with non‐diffuse light scattering characteristics. Since full ray tracing at interactive rates is usually impossible, we render a precomputed global illumination solution using graphics hardw...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Computer graphics forum Jg. 20; H. 3; S. 142 - 153
Hauptverfasser: Haber, Jörg, Myszkowski, Karol, Yamauchi, Hitoshi, Seidel, Hans-Peter
Format: Journal Article
Sprache:Englisch
Veröffentlicht: Oxford, UK and Boston, USA Blackwell Publishers Ltd 01.09.2001
Schlagworte:
ISSN:0167-7055, 1467-8659
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:One of the basic difficulties with interactive walkthroughs is the high quality rendering of object surfaces with non‐diffuse light scattering characteristics. Since full ray tracing at interactive rates is usually impossible, we render a precomputed global illumination solution using graphics hardware and use remaining computational power to correct the appearance of non‐diffuse objects on‐the‐fly. The question arises, how to obtain the best image quality as perceived by a human observer within a limited amount of time for each frame. We address this problem by enforcing corrective computation for those non‐diffuse objects that are selected using a computational model of visual attention. We consider both the saliency‐ and task‐driven selection of those objects and benefit from the fact that shading artifacts of “unattended” objects are likely to remain unnoticed. We use a hierarchical image‐space sampling scheme to control ray tracing and splat the generated point samples. The resulting image converges progressively to a ray traced solution if the viewing parameters remain unchanged. Moreover, we use a sample cache to enhance visual appearance if the time budget for correction has been too low for some frame. We check the validity of the cached samples using a novel criterion suited for non‐diffuse surfaces and reproject valid samples into the current view.
Bibliographie:istex:ECB2753A53893E266AC596B18921A6CF831E608C
ArticleID:CGF507
ark:/67375/WNG-9RBFPMZK-9
ISSN:0167-7055
1467-8659
DOI:10.1111/1467-8659.00507