Block size selection in rate-constrained geometry based point cloud compression

In geometry-based point cloud compression, the geometry information is typically compressed using octree coding. In octree coding, the size of the blocks in the voxelized point clouds, i.e. , the number of voxels contained in a block, determines whether the geometry coding is lossless or lossy, and...

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Bibliographic Details
Published in:Multimedia tools and applications Vol. 81; no. 2; pp. 2557 - 2575
Main Authors: Gao, Pan, Wei, Mingqiang
Format: Journal Article
Language:English
Published: New York Springer US 01.01.2022
Springer Nature B.V
Subjects:
ISSN:1380-7501, 1573-7721
Online Access:Get full text
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