Fast and Message-Efficient Global Snapshot Algorithms for Large-Scale Distributed Systems
Large-scale distributed systems such as supercomputers and peer-to-peer systems typically have a fully connected logical topology over a large number of processors. Existing snapshot algorithms in such systems have high response time and/or require a large number of messages, typically O(n 2 ), wher...
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| Vydáno v: | IEEE transactions on parallel and distributed systems Ročník 21; číslo 9; s. 1281 - 1289 |
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| Médium: | Journal Article |
| Jazyk: | angličtina |
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New York
IEEE
01.09.2010
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
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| ISSN: | 1045-9219, 1558-2183 |
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| Abstract | Large-scale distributed systems such as supercomputers and peer-to-peer systems typically have a fully connected logical topology over a large number of processors. Existing snapshot algorithms in such systems have high response time and/or require a large number of messages, typically O(n 2 ), where n is the number of processes. In this paper, we present a suite of two algorithms: simple_tree, and hypercube, that are both fast and require a small number of messages. This makes the algorithms highly scalable. Simple_tree requires O(n) messages and has O(log n) response time. Hypercube requires O(n log n) messages and has O(log n) response time, in addition to having the property that the roles of all the processes are symmetrical. Process symmetry implies greater potential for balanced workload and congestion-freedom. All the algorithms assume non-FIFO channels. |
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| AbstractList | Large-scale distributed systems such as supercomputers and peer-to-peer systems typically have a fully connected logical topology over a large number of processors. Existing snapshot algorithms in such systems have high response time and/or require a large number of messages, typically O(n^2), where n is the number of processes. In this paper, we present a suite of two algorithms: simple_tree, and hypercube, that are both fast and require a small number of messages. This makes the algorithms highly scalable. Simple_tree requires O(n) messages and has O(\log n) response time. Hypercube requires O(n \log n) messages and has O(\log n) response time, in addition to having the property that the roles of all the processes are symmetrical. Process symmetry implies greater potential for balanced workload and congestion-freedom. All the algorithms assume non-FIFO channels. Large-scale distributed systems such as supercomputers and peer-to-peer systems typically have a fully connected logical topology over a large number of processors. Existing snapshot algorithms in such systems have high response time and/or require a large number of messages, typically O(n arrow up ), where n is the number of processes. In this paper, we present a suite of two algorithms: simple_tree, and hypercube, that are both fast and require a small number of messages. This makes the algorithms highly scalable. Simple_tree requires O(n) messages and has O(\log n) response time. Hypercube requires O(n \log n) messages and has O(\log n) response time, in addition to having the property that the roles of all the processes are symmetrical. Process symmetry implies greater potential for balanced workload and congestion-freedom. All the algorithms assume non-FIFO channels. |
| Author | Kshemkalyani, Ajay D |
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| SubjectTerms | Algorithms Balancing Channels checkpoint Checkpointing cluster Clustering algorithms Computer networks Delay distributed snapshot Distributed system global state hypercube Hypercubes Joining processes Large-scale systems Message passing Messages overlay Peer to peer computing Response time supercomputer Supercomputers Topology Workload |
| Title | Fast and Message-Efficient Global Snapshot Algorithms for Large-Scale Distributed Systems |
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