Using IEEE standards to support America's Army gaming development

IEEE software and systems engineering (SS&E) standards support basic software production control processes. When practically applied, these standards helped resolve the real-world problems that occurred when researchers combined a classically structured Department of Defense (DoD) approach to ba...

Full description

Saved in:
Bibliographic Details
Published in:Computer (Long Beach, Calif.) Vol. 39; no. 11; pp. 105 - 107
Main Authors: Land, S.K., Wilson, B.
Format: Journal Article
Language:English
Published: New York, NY IEEE 01.11.2006
IEEE Computer Society
Subjects:
ISSN:0018-9162
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:IEEE software and systems engineering (SS&E) standards support basic software production control processes. When practically applied, these standards helped resolve the real-world problems that occurred when researchers combined a classically structured Department of Defense (DoD) approach to basic skills trainer (BST) development with the more agile environment of gaming systems development. These IEEE standards directly aided the development of sound software engineering practices and processes. They provided the flexible support necessary for this dynamic and fast-paced integration environment while promoting the practical process application that helped to develop the America's Army products. A computer game produced by the US Army, AA promotes army recruiting and the seven core values of loyalty, duty, respect, selfless service, honor, integrity, and personal courage. The game's PC version currently boasts more than 7.5 million registered players worldwide
Bibliography:ObjectType-Article-2
SourceType-Scholarly Journals-1
ObjectType-Feature-1
content type line 23
ISSN:0018-9162
DOI:10.1109/MC.2006.405