Ou Yang, F., Lai, H., & Wang, Y. (2023). Effect of augmented reality-based virtual educational robotics on programming students’ enjoyment of learning, computational thinking skills, and academic achievement. Computers and education, 195, 104721. https://doi.org/10.1016/j.compedu.2022.104721
Citácia podle Chicago (17th ed.)Ou Yang, Fang-Chuan, Hui-Min Lai, a Yen-Wen Wang. "Effect of Augmented Reality-based Virtual Educational Robotics on Programming Students’ Enjoyment of Learning, Computational Thinking Skills, and Academic Achievement." Computers and Education 195 (2023): 104721. https://doi.org/10.1016/j.compedu.2022.104721.
Citácia podľa MLA (8th ed.)Ou Yang, Fang-Chuan, et al. "Effect of Augmented Reality-based Virtual Educational Robotics on Programming Students’ Enjoyment of Learning, Computational Thinking Skills, and Academic Achievement." Computers and Education, vol. 195, 2023, p. 104721, https://doi.org/10.1016/j.compedu.2022.104721.