Enhancing computational thinking and spatial reasoning skills in gamification programming learning: A comparative study of tangible, block and paper‐and‐pencil tools
Tangible programming tools have become a mainstream teaching aid in gamification programming learning (GPL) due to their interactivity and ability to enhance novice learners' computational thinking and spatial reasoning skills. However, comparing the relative efficacy of different programming t...
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| Veröffentlicht in: | British journal of educational technology Jg. 56; H. 1; S. 80 - 102 |
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| Hauptverfasser: | , , , , |
| Format: | Journal Article |
| Sprache: | Englisch |
| Veröffentlicht: |
Coventry
Blackwell Publishing Ltd
01.01.2025
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| Schlagworte: | |
| ISSN: | 0007-1013, 1467-8535 |
| Online-Zugang: | Volltext |
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